I hope you like frustration because 1997's 'Judge Dredd' on PlayStation serves it up cold and with a side of bad design decisions. Based on the comic that inspired Sylvester Stallone to don an unfortunate helmet, this game leaves no stone unturned in its quest to create a challenge that's both unintelligent and unfair. Let's dive into the chaos (or what should be chaos) of 'Judge Dredd' and see if our courage, precision, and sheer will can overcome its ridiculousness.
In 'Judge Dredd,' players embark on a mission set in the dazzlingly grim 22nd century, battling against an ex-judge prison escapee and his legion of unsightly androids. The gameplay is reminiscent of other light gun games of its era but has all the fun drained out like a sad balloon losing air. Get ready for a chaotic shooting gallery that feels more like playing whack-a-mole with your eyes closed. The challenge lies in navigating through each level, monotonously mashing the triggers while praying to the gaming gods that you hit your targets. Enemies pop out from behind cover with the agility of a caffeinated squirrel, but good luck aiming at them! The targeting cursor is as reliable as a weather forecast in October-lagging behind your gun's barrel like an unobservant tourist. It seems that each level takes strategic planning because you'll need to subconsciously track where your reticle lags and adjust as if you were learning an obscure dance. Enemy health is unfortunately supercharged, meaning many foes will take multiple hits to down. Expect to feel like a failsafe in a bureaucracy where everyone is intently ignoring you while they hurl bullets your way. Watching your life dwindle down as you futilely shoot at foes that refuse to die is certainly a lesson in patience.
Graphically, 'Judge Dredd' puts the 'meh' in memory. The visuals look like they were in a race to see how many polygons could be sacrificed for unnecessary background noise. The environments blend into one big messy soup of colors, only topped by a few frame drops that would make a choppy ATM look smooth. The FMV sequences are bright and shiny, standing in stark contrast to the game itself, and come off as unfortunate intermissions in between bouts of complete aggravation. But hey, at least there are cutscenes where Judge Dredd himself looks like he could use a little help from a graphics artist, that's something, right?
'Judge Dredd' is a rare game that serves as both a time capsule of 90s gaming choices and a cautionary tale about poor design execution. Critics have panned this title from the depths of the FPS barrel, with many noting that, despite being a light gun game, it is far from fun. If you think you're up for the challenge, then grab that controller and brace yourself for potential rage quits. Just remember, even the most skilled player may find themselves outsmarted by a sneaky tree or a wall that just had to take the shot for the bad guys. Good luck, fellow gamers-you're going to need it.