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Review of KKND2: Krossfire on PlayStation

by Jay Aborro Jay Aborro photo Oct 1998
Cover image of KKND2: Krossfire on PlayStation
Gamefings Score: 6.5
Platform: PlayStation PlayStation logo
Released: 09 Oct 1998
Genre: Real-time Strategy
Developer: Beam Software
Publisher: Melbourne House

Introduction

In the dystopian future of 2179, after a catastrophic nuclear war-because apparently humans just can't save themselves-we find ourselves in the world of KKND2: Krossfire. This sequel to KKnD throws you into a delightful apocalypse where the stakes are higher than your uncle's cholesterol after Thanksgiving dinner. It's got mutant factions, advanced robots, and a hero's quest to save-not just the world-but all the oil reserves you can find. Welcome to the chaotic, post-apocalyptic joyride that is Krossfire!

Gameplay

Krossfire takes players through a series of tactical battles across varied landscapes including deserts, forests, and urban jungles-all of which are just a tad more appealing than your average Monday morning commute. Your primary goal? Wipe out every other faction on the map using the sturdy strategy duo of resource management and base fortification. Each faction-the Survivors, Evolved, and the charismatic Series 9 robots-has its own unique abilities and strategies, leading to a delightful mix of tactics. Gameplay offers two exciting modes: campaign and multiplayer. In campaign mode, players can choose from three factions to engage in a triangle-shaped map with the sheer determination that can only be inspired by a world on fire. Should you find yourself without friends-or anyone willing to listen to your desperate cries for help-multiplayer mode allows battles via LAN or serial cable, which sounds like something out of a 90s fever dream. Then, there's also a soloplay option to battle against AI opponents, just like the warm embrace of your childhood.

Graphics

Visually, Krossfire has its charm, presented with 90s-style graphics that would make even the most basic text-based game look like a masterpiece. The environments have varying levels of detailed visuals, while the unit animations are reminiscent of playing with army figurines-if your army figurines were a bit more robotic and also wanted to destroy each other. It's about as colorful as a post-nuclear war landscape can get, which is ironically both nostalgic and splendidly grim at the same time.

Conclusion

KKND2: Krossfire attempts to combine comedy, strategy, and science fiction into something that's both enjoyable and chaotic-like a high school band rehearsal with only one good trumpeter. It's not perfect; it has dated graphics and mixed reviews, with some doubting its long-term appeal. However, if you have a penchant for resource management mixed with a narrative that's outright delightfully bizarre, give it a shot. After all, in a world where robots farm and mutants pray to the great things of yore, isn't everything just a little more interesting? So grab your controller, coordinate your attacks, and remember: world domination can be a bit tricky, but the apocalypse is just a game away!

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