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Review of Mass Destruction on PlayStation

by Tanya Krane Tanya Krane photo Nov 1997
Cover image of Mass Destruction on PlayStation
Gamefings Score: 6.5
Platform: PlayStation PlayStation logo
Released: 26 Nov 1997
Genre: Action
Developer: NMS Software
Publisher: ASC Games, BMG Interactive

Introduction

Welcome, tank commander, to *Mass Destruction*! A vertical slice of chaos and pixelated shenanigans that puts you in control of a tank as you wreak havoc like a toddler with crayons on a freshly painted wall. You control your fate in a world where blowing things up is a casual Tuesday! It’s an early late ’90s action game that reminds us all of simpler times when destruction was the only emotion we needed.

Gameplay

In *Mass Destruction*, you get to live out your fantasy of controlling a tank—because who doesn't want to navigate their way through virtual mayhem while feeling ridiculously powerful? Not to mention, the perspective is overhead, giving you the aerial view that lets you spot all your foes and, importantly, where to aim. You can choose from three tank models: one that’s fast but about as tough as a wet paper towel, one that’s as slow as molasses but can take a beating, and the middle child that’s a decent blend. It's the Goldilocks of tanks! Gameplay revolves around completing various missions which often involves… well, blowing stuff up! You know, like all the good games have done—destruction is the name of the game. You’ll find numerous secondary objectives tucked away to earn those delicious bonus points, almost like hidden snacks in a movie theater that you never knew you needed until you found them. Check your ammo, rotate your turret while on the move, and don’t forget: detonate everything in sight! Just don’t feel too bad about the collateral damage—it's all in the name of fun! Whether taking out a series of explosive barrels, enemy troop vehicles, or a friendly building that just happens to be in your way, destruction is still the best form of entertainment.

Graphics

Now, let’s talk about the graphics. Released on the brink of what we call the glorious 32/64-bit era, *Mass Destruction* straddles the line between ‘meh’ and ‘not too shabby.’ The tanks look like, well, tanks and the environment is varied enough to keep it interesting but don’t expect photo-realistic explosions that take weeks to render. Visuals were good for the time, allowing all sorts of delightful chaos to unfold, but playing it now might make you feel nostalgic for those blocky, colorful graphics that your younger self thought were the coolest thing ever. It’s almost like playing with Legos; sure, they don’t look like the Millennium Falcon, but what can you expect when you’re just trying to blow stuff up?!

Conclusion

At the end of it all, *Mass Destruction* serves up a heaping plate of chaos and destruction for those who like their gaming experience with a side of annihilation. Reviewers had mixed feelings, citing its simplistic gameplay as a flaw but generally agreeing on the fun factor. Yes, it’s mindless and at times, repetitive—as any all-you-can-destroy buffet can be. But in short bursts, it’s a glorious way to wind down from a long day or perhaps relieve some pent-up frustration. So hop into your overly armored vehicle, which definitely isn’t breaking any laws of physics, and let loose some destruction! After all, someone’s gotta clean up all those blown-up pixelated cars, right? Just try not to blow up your own base in the process!

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