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Review of MechWarrior 2 on PlayStation

by Chucky Chucky photo Apr 1997
Cover image of MechWarrior 2 on PlayStation
Gamefings Score: 8.5
Platform: PlayStation PlayStation logo
Released: 04 Apr 1997
Genre: Vehicle Simulation
Developer: Activision
Publisher: Activision

Introduction

In an era when console gaming was all about flashy graphics and buttons that did questionable things, along came MechWarrior 2: 31st Century Combat. Imagine piloting a giant robot in a world filled with in-fighting clans, strategic scenarios, and an inherent belief that bigger is always better. Before you ask, no, this isn't a metaphor for the family's take on Thanksgiving dinner.

Gameplay

The gameplay of MechWarrior 2 is a lovely fusion of strategy and chaos. Players pick sides in a cosmic feud between Clan Wolf and Clan Jade Falcon, both of which sound like names you'd find in a medieval D&D campaign, minus the dice rolls. You get a range of missions, from the typical 'destroy everything that moves' to the more nuanced 'try not to blow up your own legs while firing at the enemy mech'. The mech customization options will have gearheads drooling harder than a baby bird-players can swap out weapons, engines, and armor like they're picking toppings on their pizza. Should you add a heat sink? Yes, because apparently overheating can result in a catastrophic meltdown... and losing a limb. Who knew piloting a giant robot could be so dangerous? The controls might be reminiscent of a junior-level flight simulator. Think about it as being given the keys to a Ferrari but being stuck in a go-kart track. Players can choose between various control modes that promise to make you feel like a genuine mech pilot. Fair warning: managing heat build-up is crucial, because if you neglect your mech's cooling system, your outing quickly devolves from 'epic battle' to 'catastrophic explosion'. It's hard to look cool when your mech is a pile of molten scrap.

Graphics

Now let's address the graphics. Developed in the mid-'90s, MechWarrior 2's visuals could have been mistaken for pioneering at the time. It doesn't scream cutting-edge in today's standards - it whispers. Stepping into the cockpit, players are greeted with beautiful 3D rendered graphics that seemed revolutionary back then but might prompt some giggles today as you wonder why the mechs are sporting such intricate pixelation. The environments are generic but immersive in the context of people who find joy in blowing stuff up in different settings-who needs diversity when you're armed to the teeth? Every battlefield looks oddly similar with the variations of 'destroy everything' and 'what's that in my way?' making most planets indistinguishable from each other. Still, there's an aesthetic kitsch to it, reminiscent of old-school sci-fi movies.

Conclusion

In conclusion, MechWarrior 2: 31st Century Combat is a fun romp into a universe where you can be a pilot of a technology-filled giant robot, all without needing to actually know how to pilot anything in real life. The game offers a strategic experience layered over classic arcade gaming, which means it's perfect for those times you want to blow off steam without having to deal with adult responsibilities or remembering that laundry doesn't fold itself. While the graphics may not hold up forever, the excitement of customization, explosive action, and levelling enemies in a giant metal suit is a thrill that age can't tarnish. So, if you're looking for a game where you can be a mech pilot, be sure to say goodbye to your social life: that's engagement level 9000. Recommended for both fans of the genre and those curious enough to pilot their own mechs, this game earns a respectable score of 8.5 out of 10, purely for giving us the experience of saying, 'Yes, I am riding in a giant robot. Who's next?'

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