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Review of Mega Man X5 on PlayStation

by Gemma Looksby Gemma Looksby photo Nov 2000
Cover image of Mega Man X5 on PlayStation
Gamefings Score: 7
Platform: PlayStation PlayStation logo
Released: 30 Nov 2000
Genre: Action, Platformer
Developer: Capcom Production Studio 3
Publisher: Capcom

Introduction

Mega Man X5, also lovingly called Rockman X5 in Japan, is the fifth one of the 'Mega Man X' saga, or as I like to refer to it, the story of a blue robot who just can't stop blasting his enemies while riding the emotional rollercoaster of friendship. Released in late 2000, this game really thought, 'How can we top X4?' Spoiler: They could not, but they tried, and boy did they serve up a platter of nostalgia, action, and an overwhelming amount of bosses you can defeat. In fact, have you tried to track them all down? It's an exercise in frustration and pixelated joy!

Gameplay

Jumping, dashing, shooting, and slicing your way through colorful stages is the meat and potatoes of Mega Man X5. Players can choose between X, the long-distance pew-pew hero, and Zero, the swooshy-sword-wielding badass. Each of them has their own quirks and bosses to face, and defeating these bad boys grants you their weapons, which is like winning a prize at a carnival, only this prize can actually hurt people. Players have 16 lives to navigate through four challenging boss stages in order to take down Sigma, the ultimate baddie who just can't learn his lesson. Oh, and I nearly forgot - there's a time limit here! So endeavor to save the planet quickly, or it's destiny with a giant flaming space station. No pressure or anything.

Graphics

For a game that dropped in the early 2000s, the graphics of Mega Man X5 carry a charm reminiscent of pixel art - which is just a fancy way of saying 'It's intentionally grungy but in a good way!' Character designs are quirky, colorful, and sometimes puzzling, much like that one distant relative you wish didn't come to the family reunion. The environments pop with creativity and definitely maintain the feel of the earlier installments in the series. The animations of X's buster action and Zero's sword play give you just the right amount of 2D eye candy and make you feel like a total badass. They even introduced armor upgrades, so if you're into shiny things (who isn't?), you're going to be very happy indeed.

Conclusion

To sum it up, Mega Man X5 offers an enjoyable ride for those with a penchant for fast-paced platforming and a sprinkle of drama between a blue robot and his sword-swinging friend. Yes, the gameplay doesn't break any new grounds, and the storyline feels as recycled as your high school English paper, but the charm of X and Zero still pokes through like a well-liked teenage rom-com. So grab your controller, clear your schedule, and prepare to bust those Mavericks because saving the world in style is definitely a priority. Just don't forget that it's okay to cry for Zero sometime - if he gets hurt, so will you! Uh, the scars will heal... eventually!

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