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Review of Rugrats: Studio Tour on PlayStation

by Gemma Looksby Gemma Looksby photo Nov 1999
Cover image of Rugrats: Studio Tour on PlayStation
Gamefings Score: 5
Platform: PlayStation PlayStation logo
Released: 09 Nov 1999
Genre: Action-Adventure
Developer: n-Space
Publisher: THQ

Introduction

If you ever dreamed about exploring a movie studio with a bunch of toddlers who routinely manage to end up in sticky situations, then look no further than 'Rugrats: Studio Tour'! Developed by n-Space and launched by THQ back in 1999 as part of the Rugrats franchise, this action-adventure game with a heavy dose of nostalgia will either warm your heart or drive you to madness. Strap in, folks! It's time to relive our favorite diaper-wearing protagonists getting lost in Hollywood.

Gameplay

The setup is classic Rugrats: the gang decides it's a grand idea to explore a movie studio-an idea that, if you were a responsible adult (or had an ounce of common sense), you'd definitely know is just trouble waiting to happen. Tommy, Chuckie, Phil, Lil, Angelica, Susie, and Dil embark on a quest after poor Dil gets locked up by a security guard. Yes, nothing says fun like scaring a toddler! Your job, if you choose to accept it (and trust me, you will), is to navigate through various film sets in a mad dash to locate Dil's keys and retrieve him from an adventure film set before he meets a messy, prop-related end. Fun for toddlers and adults alike, am I right? Gameplay involves choosing one of five attractions where you'll complete different mini-games to earn keys. The five delightful mini-quests include all forms of childhood shenanigans-from pirate-themed treasure hunting with Angelica in "Captain Cookies" to whipping around racetracks with Phil in "Diapies of Thunder." Each mini-game showcases a different genre, so it'll be like a culinary buffet of confusion, laughter, and uncoordinated toddler antics. As you tackle the attractions, you can earn keys by smashing your way through levels or collecting Reptar bars. Who doesn't love the sweet rewards of junk food? The eventual opening of the big, bad door leads to more treacherous scenes, where you'll be tapping your joystick like a maniac while desperately trying to guide a wagon away from Reptar. Worry not; it's only mildly terrifying when a giant dinosaur chases you down a track.

Graphics

Time hasn't been too kind to 'Rugrats: Studio Tour'-much like your high school gym teacher hasn't been kind to your sweaty teenage self...but I digress. The graphics are reminiscent of a sticker album that got left in the sun for too long. The colors dazzle in that old-school PS1 way, with characters that have all the charm of a plush toy gone rogue, yet the actual gameplay visuals are as blocky as the extensive LEGO collection of a preschooler. While the graphics were an improvement on its predecessor, 'Rugrats: Search for Reptar,' they still sit solidly in the 'could-use-a-makeover' category. The backgrounds feel sparse, which means you may often miss Tommy's third cousin on a nearby set. But hey, it was 1999! We didn't know better, and we certainly didn't have the likes of photorealistic graphics to judge games by.

Conclusion

Overall, 'Rugrats: Studio Tour' stands as a mixed bag of delightful nostalgia and frustrating gameplay. Sure, you might spend hours repetitively yelling at your TV as you try to complete a level or rage-quit in epic fashion when the clumsy controls take the wheel. Yet, in between the tears and the tantrums (as if you weren't already familiar with those), the game delivers enough child-like innocence that it brings warm memories of childhood, even for adults. Ultimately, you might find that it gets 5 out of 10-halfway to redemption. While it captures the mischief and chaos that is quintessentially Rugrats, it stumbles just enough to keep you from calling it a masterpiece. Still, for those looking to relive some babbling toddler fun, this game is your ticket back to the 90s-snacks and fun-sized tantrums included.

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