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Review of The Flintstones: Bedrock Bowling on PlayStation

by Tanya Krane Tanya Krane photo Jul 2000
Cover image of The Flintstones: Bedrock Bowling on PlayStation
Gamefings Score: 3
Platform: PlayStation PlayStation logo
Released: 28 Jul 2000
Genre: Sports, Action
Developer: Adrenalin Entertainment
Publisher: SouthPeak Interactive (NA), Ubi Soft (EU)

Introduction

Welcome to Bedrock, where the bowling balls are as large as your dreams of 90s cartoons, but the execution? Not quite so grand. "The Flintstones: Bedrock Bowling" is an attempt to capitalize on the roaring nostalgia of cavemen and their antics - a glorious mess released onto the PlayStation back in 2000. But can it stand the test of time, or does it belong in the Stone Age (alongside Fred's questionable fashion choices)?

Gameplay

Let's break it down: the gameplay is a head-scratcher. Picture this: our characters are in a massive, hollowed-out bowling ball, navigating an obstacle course where you're not just aiming to knock down pins but also dodging every rock, branch, and prehistoric creature trying to trip you up! This gameplay mechanic feels akin to trying to bowl while riding a rollercoaster - thrilling, confusing, and prone to disaster. Players must basically one-shot this bowling task without any extra frames for retries, which quickly devolves into chaos, frustration, and maybe, just maybe, a few unintended soft curses directed at the game's developers. The bowling isn't just about knocking down pins but creating a collision course with them, and your timing better be sharper than the Club they wield! It's the kind of game that has you wondering why you didn't just stick to the real sport at a local bowling alley.

Graphics

If waving a magic wand of nostalgia didn't work hard enough, then let's talk about graphics. The 3D models look like they have been sculpted from a rock by a toddler - albeit a very imaginative toddler who knows nothing about anti-aliasing or texture mapping. The game's aesthetic does its best to recreate the cartoon's charm, but it feels more like trying to hammer big rocks into wearable sandals. The character animations are stiff, and the environments? Pretty much average! This is the kind of game that you miss when you squint at your CRT screen because it might not make your eyes bleed, but it's definitely uninspired. Did someone tell the devs that all colors must fit in an earthy palette? Because they took that very seriously!

Conclusion

With a lukewarm reception, this game unfortunately just doesn't hold up - much like Fred's bowling skills. Critics tore through it like a hungry dinosaur through a woolly mammoth, scoring it anywhere from an abysmal 0.5 to a somewhat generous 5. For the massive legacy of 'The Flintstones', this particular bowling endeavor isn't just a gutter ball; it's a series of cluster bombs rolled down a particularly treacherous lane. If you find yourself jonesing for a dose of nostalgia, maybe fire up a few episodes of the Flintstones instead and skip this overly ambitious and ultimately bumpy ride that was "Bedrock Bowling." Stick to actual bowling. Or, you know, just play anything but this!

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