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Review of Bakugan: Defenders of the Core on Nintendo DS

by Gemma Looksby Gemma Looksby photo Oct 2010
Cover image of Bakugan: Defenders of the Core on DS
Gamefings Score: 6.5
Platform: DS DS logo
Released: 26 Oct 2010
Genre: Action-Adventure
Developer: Now Production
Publisher: Sega, Activision

Introduction

Ah, the year 2010: a time of questionable fashion choices, egregious use of internet memes, and the birth of a little game known as *Bakugan: Defenders of the Core.* Based on the wildly popular (and like, totally confusing) *Bakugan* franchise, this game tries to capture the magic of the anime while squeezing itself onto the beloved Nintendo DS. Spoilers: it's a bit like trying to shove an elephant into a phone booth. Let's dive into this action-packed adventure and see if this game has what it takes to hold the attention of our beloved 18-year-olds. (No pressure.)

Gameplay

Gameplay in *Defenders of the Core* is a mixed bag of high-octane brawling and stealth that feels like it was designed by committee. It splits itself into two main sections: the stealth bits will have you tiptoeing around like a sock-clad ninja avoiding laser traps (don't worry, no one really knows how lasers work anyway), while the brawler segments are more about smacking enemies with combos that could make *Super Smash Bros.* characters jealous. Picture yourself as a heroic resistance member, decked out in Bakugan gear, collecting Core Fragments while trying to avoid being turned into Swiss cheese by security drones. Yes, sometimes it can feel like you've entered an elaborate game of hide-and-seek but with a lot more angst and fewer snacks. The stunning plot twist? You actually get to use Bakugan to disarm traps! Yes, just like using a can of soda to open a beer bottle. Genius! In the story mode, you'll globetrot across beautifully pixelated landscapes while dodging drones faster than any bullied kid in a high school hallway. And when you're done with the stealth, you can jump straight into the action-packed Battle Mode. It's not as flashy as a *Dragon Ball Z* episode but definitely has its charm. You'll be battling it out using some ability cards that'll make you feel as powerful as a kid who finally landed their first skateboard trick. (Or so I've heard.)

Graphics

Graphically, *Defenders of the Core* is a mixed bag. It's not pushing the DS to its limits, but it does its job in creating a colorful and somewhat engaging world. The character design is fairly faithful to the anime, kinda making it feel like you're playing a slightly underwhelming episode of the show. Imagine if a high-res version of your favorite cartoon was squashed down into your handheld device. It's cute, but don't expect any masterpieces here. That said, the frantic action sequences can be entertaining enough to distract you from the fact your characters look like they just walked out of a discount bin at the mall. Overall, the visuals serve their purpose, much like your aunt who tries to show up to family functions with homemade dishes, they don't always look great, but you love them anyway (or out of general obligation).

Conclusion

To wrap things up, *Bakugan: Defenders of the Core* isn't going to win any awards for revolutionary game design, but it's definitely not the worst thing you can shove into your DS. It's got a mix of stealth and brawler mechanics, along with the charming world of Bakugan-complete with fervent fans who might defend this game fiercely. It's got its quirks, much like the average high school reunion, but it can still provide you with a few hours of cool nostalgia and minimal brainpower use. For those who love Bakugan, it's a piece of the universe you won't want to miss. For everyone else...well, let's just say it might be better to stick to *Advance Wars* or whatever hip and trendy game is out while you reminisce about your middle school days of card battling and internet memes. Would I suggest buying this game? Sure. Just don't expect to have your mind blown or your heart racing. Like trying to convince your parents to let you stay out past curfew, it'll be a fun ride, but ultimately, you know they're going to flip the final switch at midnight.

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