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Review of Battle of Giants: Dragons on Nintendo DS

by Max Rathon Max Rathon photo Feb 2011
Cover image of Battle of Giants: Dragons on DS
Gamefings Score: 4.5
Platform: DS DS logo
Released: 26 Feb 2011
Genre: Role-playing video game
Developer: Ubisoft
Publisher: Ubisoft

Introduction

Welcome to 'Battle of Giants: Dragons,' where the gameplay is as wild as the dragons themselves! Picture this: dragons soaring, fiery battles taking place, and you, the unprepared dragon master, trying to navigate a landscape that feels like it was designed by a toddler with a crayon. Let's take a dive into this turbulent tribute to our scaly friends - and possibly ask ourselves why a 3DS game about dragons has made us feel like we've been singed in the tail.

Gameplay

The game throws you into the world of dragon combat where things heat up faster than a microwave burrito left in too long. Players can choose from an impressive diversity of 24 different dragons, and guess what? They can customize them, making it a breeze for them to flaunt their scaly panache while battling foes. The mechanics are a mix of attack, dodge, and unleash your inner dragon warrior, which while exhilarating, can also be infuriating, especially when buttons feel less responsive than wet cardboard. Combat revolves around the classic hit-and-dodge system, where you'll press the B button to unleash fury and the A button to charge like it's the last ketchup packet at a fast-food joint. Of course, you have your flashy 'dinostrike' and 'frenzy attacks' to amp things up, where you feel like a dragon on caffeine. It's engaging enough for a moment, but soon you might wish for more depth. Where's the strategy? Feels a bit like chess with just pawns. To progress, players have to grind and level their dragons to contest the big bad boss, Arkosaurus. Because obviously, the final boss wasn't going to be just another dino strolling through the park while you pummel it with awesomeness. The wait time between battles can sometimes feel like the hint of love from a distant relative - a little too long and generally unwanted. The in-battle power-ups are cute, but aren't quite the cherry on top the game promises. Navigating through enemy attacks feels like a dance where you didn't memorize the steps, and whether a dragon is an undercooked chicken or the next best thing is more of a gamble than a calculated decision. And just when you think you know all the ropes, the earthquakes and volcano eruptions drop in to remind you that Mother Nature is, in fact, the ultimate game-changer. So while dodging, you might just end up dodging past a lava flow, which is nothing if not dramatic, but also could lead to your dragons needing therapy after the trauma.

Graphics

Graphically, the Nintendo DS's capabilities were pushed in a way that makes us applaud and scratch our heads simultaneously. The dragons themselves boast bright and shiny colors that could blind a seagull. However, jump between the battlefield and the surrounding areas, and it becomes clear that a little more texture and less pixelation could have made all the difference. It looks sort of charming and nostalgic, but you can't help but feel it's dated faster than a loaf of bread left out on the counter. The animations, while lively, might leave you longing for a smoother experience; think slightly frayed edges on your favorite tapestry. The environments are nothing short of a whimsical wonderland that one might encounter after having a delightful magical mushroom, but they began to feel repetitive after your second or third journey, leading to an experience that feels less like adventure and more like an agreeable stroll around the neighborhood. A few more varied settings, perhaps a dragon nightclub, or a fiery bazaar would have certainly added more flavor to the experience. After ascending several layers of graphics, one naturally reaches the audio. The soundtrack and sound effects are definitively fitting for dragon battles, yet may become background noise as you repeatedly attempt to land that perfect blow. Want to hear a dragon scream? Well, the 999th untimely hit will remind you that it's still pretty cool - maybe cooler than getting a chance to dodge a red flashing enemy's next attack.

Conclusion

In conclusion, 'Battle of Giants: Dragons' is a game that holds promise cloaked in longing. You ever get a slice of cake and realize it's all icing and no filling? That's what this game feels like. A solid premise with dragon customization, but marred by simplicity and lack of depth. Critics gave it a lukewarm shower - 4.5/10 on GameSpot, and frankly, they were being generous. The overwhelming majority suggest this title might not be the must-have for the RPG-loving youth, but it could serve as a decent way to kill some time, especially if you're itching to see dragons duke it out. But be prepared: your patience and resilience will be put to the test, and the question remains: is that cake worth the calories? That's a verdict only you can determine - with a side of fun as motivation and a dash of skepticism for flavor.

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