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Review of LOL on Nintendo DS

by Gemma Looksby Gemma Looksby photo May 2008
Cover image of LOL on DS
Gamefings Score: 6.0
Platform: DS DS logo
Released: 30 May 2008
Genre: Party
Developer: Route24, Skip Ltd.
Publisher: Skip Ltd., Agetec, Rising Star Games

Introduction

In a world where party games are as common as awkward family reunions, comes *LOL: Never Party Alone!* Spoiler alert: You might be more alone than you think. This game was designed by Kenichi Nishi, the mastermind behind some beloved titles like *Chibi-Robo!*, so you can bet there's a hint of whimsy mixed into this cheeky title. Perfect for gatherings-or as an excuse to finally use that Nintendo DS you've been keeping in your closet since 2008.

Gameplay

Imagine sitting in a circle with three friends, a DS in hand, and the pressure of answering ridiculous questions like "What does 'M.B.E.' stand for?" Or, perhaps more fretfully, "What does my ex think of me?" Truth be told, the real fun comes from drawing your slightly incoherent responses on the touchscreen and praying that your art skills don't bounce back to haunt you like that one episode of *Bob Ross* where he accidentally painted a sad tree. Each player gets their moment of glory as they create wild reimaginings of the task at hand. Once everyone's channelled their inner Picasso, you'll vote for the funniest-because let's be real, we spend more time judging each other's poor doodles than actually caring about who wins. And if you think you're not allowed to vote for yourself? Think again-it's like high school all over again, but with way more ridiculousness involved.

Graphics

Taking a stroll down memory lane, you might find the graphics are certainly... well, old-school. With Nintendo DS capabilities, they're reminiscent of the vibrant yet kid-friendly designs from the mid-2000s. While sumptuous graphics may not be on the menu, the charm lies in its simplicity, allowing your artistry to really shine (or flop spectacularly) without interference from flashy effects. Expect colors that pop just enough to make your friends visually cringe at your drawings, reinforcing the age-old truth: not everyone is Mechagodzilla when it comes to art.

Conclusion

*LOL: Never Party Alone!* is like an offbeat sitcom played out on your DS. With its mix of humor and sheer absurdity-think of it as karaoke for your brain but minus the social pressure of holding a tune! Sure, the game can get repetitive and has received polarized reviews. Critics may have quibbled over its merits, but for those who enjoy a game that's more about laughter with friends than competition, it's a splendid choice. It's simple enough to enjoy in small gatherings and can spark creativity that you didn't know you had. Bring it along to your next get-together, where the vibes are good and the drawings are inevitably bad. Just remember: if you ever find yourself alone while playing, there's no shame in admitting you need to *LOL*-while also contemplating your life choices.

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