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Review of M&M's Kart Racing on Nintendo DS

by Gemma Looksby Gemma Looksby photo Mar 2008
Cover image of M&M's Kart Racing on DS
Gamefings Score: 2
Platform: DS DS logo
Released: 24 Mar 2008
Genre: Kart Racing
Developer: Frontline Studios, Calaris Studios
Publisher: Destination Software

Introduction

Picture this: you're a die-hard fan of kart racing games. You've played Mario Kart, Diddy Kong Racing, and the granddaddy of them all, Crash Team Racing. Suddenly, your friend tells you there's an M&M's-themed karting game. Sounds delicious, right? Well, strap in, because M&M's Kart Racing on the Nintendo DS is about to take you on a wild ride, like rollercoaster safety instructions, but with less excitement and more chocolate regret.

Gameplay

In M&M's Kart Racing, you can choose from five excruciatingly colorful M&M characters: Red, Yellow, Blue, Green, and Orange-basically M&M's version of the 'Avengers' but with less action and more disappointment. Each character rolls into the fray in their own kart on racetracks that, let's be honest, seem more like poorly drawn doodles from a sugar-high toddler than actual racing circuits. The gameplay consists of navigating through tracks based on bizarre themes like a chocolate volcano and a factory where safety standards were clearly optional. You can collect chocolate coins (because what's a racing game without currency?), which you can spend on unlocking fancy vehicles like a hovercraft or an SUV. Because when in doubt, why not add a boat to the mix? Your controls can be summarized as frustrating: steer with the D-pad like it's made of gum and accelerate with a button that feels like it's been glued down. Feel the thrill as you find your kart veering off-track as if it's auditioning for the role of 'Most Frustrating Racing Game' in a horror movie. However, if you perform a high-speed pirouette on the starting line, you may explode into a boost like you're trying to outrun your own regrets. You're welcome. In terms of modes, you get a heaping helping of 'meh' with Quick Race, Time Trials, and Turbo-Glory Tournament, where the stakes are low and the competition is about as fierce as a wet noodle. The AI opponents don't so much race as scatter around the track like they've just binged on too many mini eggs-utter chaos depending on how lost they get.

Graphics

If there were a visual representation of 'blah,' it would be M&M's Kart Racing. The graphics are about as enticing as a dark chocolate truffle left in the sun for too long. Characters often blend into their karts, making it hard to identify who is who. And as you racetrack through the misty environments (to cover up the dreadfully low draw distance), you may question whether you're really playing a game or just staring at a bad digital painting while someone repeatedly kicks the Nintendo DS. The tracks are a hot mess, visually speaking. You won't find sweeping vistas or detailed environments here. Instead, expect a lot of blurry textures and noodle-thin fences. We're talking less than 'M&M's' and more 'meh'. It's as if the graphics went on an extended holiday and forgot to come back. Still, those M&M's might look somewhat edible...until you remember they're pixels and not chocolate treats.

Conclusion

In summary, M&M's Kart Racing isn't just a bad kart racer-it's the kind of game that leaves you questioning life choices, like coming home after a bad day only to find your fridge is empty. It's plagued by poor controls, frustrating AI, and graphics that vary from vanilla to a sad 'nobody's home' gray. If you're looking for a kart racing experience that's guaranteed to leave a bitter aftertaste, pour yourself a glass of milk and dig into some actual M&M's-trust me, it'll be a much sweeter experience. On a scale from 1 to 10, this goes firmly at a pitiful 2. For jeneirous fun, grab some friends, a box of real candies, and a copy of Mario Kart-trust me, your taste buds will thank you.

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