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Review of Robocalypse on Nintendo DS

by Hemal Harris Hemal Harris photo Nov 2008
Cover image of Robocalypse on DS
Gamefings Score: 8.5
Platform: DS DS logo
Released: 18 Nov 2008
Genre: Real-time Strategy
Developer: Vogster Entertainment
Publisher: Tecmo

Introduction

If you ever wondered what would happen if toasters and robots joined forces to take over the world, Robocalypse is here to answer that burning question (that we probably didn't need answered). In this charming little RTS gem for the Nintendo DS, you'll build an army of robots to save humanity-because let's face it, who else is going to save us from the evil toaster revolution? Buckle up, it's going to be a wild ride!

Gameplay

In Robocalypse, you take control of Myron Mako, the unwilling hero slapping together an army of robots, factoring in their emotional baggage and their personal grievances (unfortunately, no robot therapist is available). Controls are primarily stylus-based; drag and drop your little metal soldiers into battle like you're creating the world's least practical beauty pageant. The single-player campaign features 17 missions across four unique zones, challenging you to meet various objectives while also trying not to let your toaster overlords burn your breakfast. These missions can get surprisingly tricky, leaving even seasoned RTS veterans scratching their heads and wondering why they didn't become accountants instead. The trick is to manage your resources wisely-think of them as the robot equivalent of candy; spread it around or risk a revolt. Optional side objectives add a dollop of replayability, though you might find yourself muttering, 'Who needs the extra challenge?!' For those looking for a social experience straight out of the middle school cafeteria, the multiplayer mode lets you face off against friends in chaotic battles of wits, strategy, and who has the fastest fingers. Winning feels good, and losing feels... let's not talk about that. Just know that throw pillows will be involved, perhaps even a small, robot-themed trophy placed in your room where everyone can see it.

Graphics

Graphically, Robocalypse is serviceable but charming in its own quirky way. The stylized robots give off a vibe reminiscent of a Saturday morning cartoon, which makes the whole destruction thing bittersweet. Battles unfold on a beautifully rendered battlefield with a distinct cartoonish aesthetic that might breathe life into your imagination while reminding you how much color can pop off a DS screen. Environments vary from deserts to safe houses, and each level has its own flair, giving a sense of progression that feels rewarding. Who knew having a friendly-looking robot army could be so colorful?

Conclusion

Overall, Robocalypse packs enough challenge and laughs to keep you coming back for more. While it won't bring world peace (or prevent your toaster from burning your toast), it'll certainly entertain, scratch that RTS itch, and provide you with endless stories to share about your battles against rogue robots. It combines strategy with yes, even humor, wrapped up in a charming package. So grab your stylus, rally your robots, and may your toaster not betray you-because in Robocalypse, anything is possible, and that includes a fabulously uncoordinated robot army fighting for humanity's dignity (one malfunction at a time).

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