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Review of Shamu's Deep Sea Adventures on Nintendo DS

by Gemma Looksby Gemma Looksby photo Nov 2005
Cover image of Shamu's Deep Sea Adventures on DS
Gamefings Score: 3
Platform: DS DS logo
Released: 08 Nov 2005
Genre: Action
Developer: Fun Labs
Publisher: Activision

Introduction

Welcome to the underwater escapades of Shamu, a.k.a. 'the videogame that made you question your life choices!' Dive right into this aquatic action game that promises excitement but delivers... well, let's just say less than you'd hope for. Picture yourself as Shamu, the big black-and-white mystery of the sea, battling against gods, krakens, and perhaps a few existential crises along the way.

Gameplay

So what exactly does Shamu do in his deep-sea adventures? Well, imagine a fishy Super Mario mixed with an iffy Aquaman sequel. You, as Shamu, are tasked with thwarting the mighty Poseidon and his loveable sidekick, the Kraken. With eight unique environments and a whopping 20 levels to swim through, you'd hope for a varied experience, right? Spoiler: if you choose to sprinkle your angst with multiple playthroughs, be ready for an emotional rollercoaster that sadly sits more on the 'meh' side. Throughout the game, Shamu collects power-ups - think of them as delicious fish snacks - to boost his abilities. Unfortunately, maneuvering through levels that feel like a toddler's painting can become tiresome, and at times frustrating enough to make you want to summon your own Poseidon for divine intervention.

Graphics

Oh boy, strap on your floaties because the graphics are about as refreshing as a rubber duck in a kiddie pool. For a 2005 release, you'd expect at least a splash of fidelity, but much like that last soggy fry at the bottom of the bag, it leaves a bit to be desired. Everything looks very... um, seaweedy? Characters and environments have a cartoonish vibe, but it's less Pixar and more 'that's cute, honey, you've colored outside the lines again!' Visually, it's clear whose lower-end shelf it's on - you might as well be playing a game on your dad's old pocket calculator.

Conclusion

In a nutshell - or maybe a jellyfish - Shamu's Deep Sea Adventures is exactly what happens when you mix aquatic life with the gaming needs of kids sitting through boredom at a SeaWorld theme park. Despite its noble intentions, this game falls deeper than the ocean's Mariana Trench on the fun-o-meter. It gives you a glimpse of what could have been-a glorious underwater odyssey-but instead, we're left floundering in a sea of mediocrity. If you're dying for a fix of Shamu, I'd say grab some old footage of the orca doing flips and call it a day. Prospective players, consider your options wisely-you might just find that battling Poseidon in 'Hopscotch Warfare' instead is a far better use of your thumbs!

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