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Review of Space Chimps on Nintendo DS

by Gemma Looksby Gemma Looksby photo Jul 2008
Cover image of Space Chimps on DS
Gamefings Score: 5
Platform: DS DS logo
Released: 15 Jul 2008
Genre: Platform
Developer: WayForward (DS), Redtribe
Publisher: Brash Entertainment

Introduction

Imagine a world where monkeys rule the cosmos, accompanied by a soundtrack of quirky tunes and a plot thicker than a peanut butter sandwich left out in the sun. Welcome to Space Chimps! If you've ever wanted to see how a bunch of monkeys handles alien shenanigans while collecting gumdrop-shaped objects and bananas, this game might just be your jam. Strap in, grab your space helmet, and let's explore if Space Chimps on the Nintendo DS is a masterpiece, or whether it deserves a one-way ticket to the nearest black hole.

Gameplay

The main plot revolves around Ham III, the great-grandson of Ham the first (talk about family legacy!), who teams up with two sidekicks, Luna and Titan, to save their friend from the evil clutches of Zartog. Gameplay involves navigating a series of platforming levels, throwing bombs, and collecting Globhoppers-because why not? These gumdrop-shaped collectibles fuel your adventure while you step and hop your way through levels filled with enemies so ridiculous they make bad sitcom villains look like Shakespearean actors. Players can switch between characters, each having slightly different abilities. Ham is the agile one, able to jump and swing through the levels like a caffeinated gymnast, whereas Luna and Titan... let's just say they help keep things interesting. Collecting enough Globhoppers and bananas unlocks a variety of 'rewards'-which, let's be honest, are more for show than anything else, like character concepts and behind-the-scenes videos of monkeys playing poker or something equally as thrilling as watching paint dry. But beware! Levels can quickly become tedious, featuring paths that loop like a poorly written TV series left on hiatus. The controls are a mixed bag-a little clunky, a bit slippery, and just tight enough to cause you to question your life choices while pressing the buttons. Don't even get me started on the boss battles; they can feel like a tug-of-war match against a toddler who just found out how to say "no."

Graphics

Visually, Space Chimps serves up a platter of colorful and cartoony graphics that might make your five-year-old cousin drool with excitement. The art style is vibrant and playful, fitting well with the game's comedic overtones. Still, the 2D graphics are nothing revolutionary. They look like a zoo's worth of crayons exploded onto the screen, giving off a nostalgic vibe for those who grew up playing late-90s platformers. Admittedly, you might find yourself simultaneously charmed by the graphics while grappling with their infographic-grade quality-like watching an old cartoon during Saturday morning reruns. The best part? The chibi character designs! Sure, they may not be the 'Mona Lisa' of rainy-day gaming, but they offer a fun aesthetic while you grind through mushroom-filled levels filled with oddly placed obstacles. Honestly, if you squint hard enough, you could convince yourself you're staring at a very elaborate art project gone wrong.

Conclusion

Space Chimps is best compared to that one uncle who shows up at family gatherings, tells embarrassing stories, and leaves everyone laughing, but secretly you'd rather he stayed off the space shuttle. It's a mixed bag of engaging platforming adventure and frustrating game mechanics. While the characters are charming, and the plot has its amusing moments, the gameplay can drag on longer than a holiday dinner with too much turkey (thanks, Aunt Maggy!). If you're looking for a game that is simple fun and don't mind a dash of mediocrity, give Space Chimps a whirl. Otherwise, you might prefer handing your DS to a pet goldfish-it might yield more engaging gameplay.

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