In a world where demons are basically the bad internet comments of the fantasy genre, "Book of Demons" rolls up its sleeves and takes you on a ridiculous and delightful ride that mixes hack-and-slash gameplay with a card system that’ll make you question why you spent all your cash on physical trading cards as a kid. Are you ready to dive into a pop-up book of horrors, equipped with nothing but your wits, cards, and a burning dislike for evil? Let’s dive into the Paperverse!
You’re thrown into the Paperverse, and don’t worry; it doesn’t involve any actual paper cuts—yet. You get to choose among three different classes: the brawny Warrior, the spell-slinging Mage, or the sneaky Rogue, who probably steals more than he fights. Each class comes with a unique set of cards (not the Pokémon kind!), which you’ll use to fight the various critters infesting the dungeons beneath the town. Picture your worst high school after-party with the ghost of your ex, zombies that won’t let you forget the past, and the occasional demon trying to drown you in papers—uh, I mean, pages. Here’s where it gets riotously fun: instead of loot drops, you collect cards that represent everything from weapons to spells. This card system lets you swap and craft your deck like a Yu-Gi-Oh! champ, except this time you can actually slay your imaginary friends instead of just arguing about whose card is cooler. No need to sit at a table in the lunchroom asking “Did you bring your deck?”—you can have it all on your Switch, ready to go. Moreover, the Flexiscope feature allows players to dictate how long a session lasts, so you can squeeze that gaming in before dinner (because let’s be real, that cheese toast really isn’t going anywhere).
Visually, it's like an edgy art school kid’s dream—everything is presented with a unique papercut and pop-up book aesthetics. Monsters appear as if they’ve been crafted with scissors and imagination—each explosion of pixelated cartoony color makes combat feel both whimsical and slightly alarming (kind of like your uncle’s enthusiasm for karaoke on Christmas). The environments are detailed, and the layered visuals provide a depth that adds to the overall charm, making those dark, foreboding dungeons feel less like a JRPG and more like an artsy pilgrimage through a weird child’s imagination.
If you’re hunting down a game that unapologetically mixes a nostalgic genre with a unique card-based twist in an enchanting art style, "Book of Demons" hits the mark. Thing Trunk has crafted something that feels both like a casual romp and a button-mashing delight for hack-and-slash lovers everywhere. With a fair price tag, engaging mechanics, and a tongue-in-cheek sense of humor that mocks itself just enough, it’s a charming addition to any Switch library. So, toss your college textbooks aside and grab your joy-con—this is one demon-slaying pop-up adventure you won’t want to miss!