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Review of Contra: Rogue Corps on Nintendo Switch

by Hemal Harris Hemal Harris photo Sep 2019
Cover image of Contra: Rogue Corps on Switch
Gamefings Score: 5
Platform: Switch Switch logo
Released: 24 Sep 2019
Genre: Run and Gun, Twin-stick Shooter
Developer: Toylogic
Publisher: Konami

Introduction

Did you ever wish you could crank up the absurdity of your shooting games? Look no further than Contra: Rogue Corps. It's a party where the drinks are spiked with chaos, and the guests include a cyborg panda with a penchant for mayhem. In a post-apocalyptic landscape, you'll need skills, strategy, and a little bit of insanity to survive the waves of fiends. So grab your Switch, your friends, and prepare for the kind of chaos even your grandma would raise an eyebrow at.

Gameplay

In Rogue Corps, you're not just shooting your way through the apocalypse; you're strategizing like it's a game of chess with bullets. The controls give you a decent amount of both freedom and challenge. Each character in the lineup-Kaiser, Ms. Harakiri, The Gentleman, and Hungry Beast-comes with their unique abilities. You've got your traditional ammo system (or lack thereof, because how could we shoot anything without that sweet heat meter to sweetly manage?). Who needs unlimited ammo when you can overheat your guns like a teenager at a party trying to impress their crush? Balancing your heat meter while unleashing bullet hell is an art form. This game demands a real mental workout-anyone got an aspirin? The combat combines classic run-and-gun mechanics with a twin-stick shooter layout. You'll dodge projectiles, juggle your arsenal between primary and sub-weapons, and invoke powerful bombs when all else fails. But beware! The fiends are relentless, and you'll be forced to think on your feet while occasionally shouting swear words at your screen because your friend didn't revive you in time. Thankfully, the game supports both cooperative multiplayer modes, adding to the chaos and increasing the annoyance level like an over-tuned guitar amp at a garage band reunion.

Graphics

Visuals in Rogue Corps lean heavily towards the zany. The art style is a wild blend of quirky character designs and a setting that looks like it was pulled straight out of a Saturday morning cartoon, with a touch of heavy metal album cover thrown in. Enemies are diverse, from alien monstrosities to mind-numbingly bad justifications for why they exist. The environments, although varied, can feel a bit repetitive. At times, stepping into a level feels like a trip to the grocery store you regret as you realize you forgot your list and are just wandering the aisles hoping to create a balanced dinner out of potato chips and soda. While some visuals shine through the chaos, they can't hide the fact that the game's performance dropped lower than a bad dad joke during intense firefights. Occasionally, you'll witness frame drops that feel like time itself paused to check if you were still paying attention. But hey, if your attention isn't held captive by the explosions, you might need to get your vision checked.

Conclusion

In the grand arena of co-op shooters, Contra: Rogue Corps offers a wild ride fueled by frenetic action that will either secure its place in your gaming rotation or become the game that makes your friend call you at 3 AM, demanding to know why you ever subjected them to such madness. It requires teamwork, coordination, and an appreciation for chaotic insanity. If that sounds like your jam, don't hesitate to dive in. Just be ready to practice your management skills-both of your weapons and of your temper when you're three seconds away from leveling a boss only to be downed by an errant flying eyeball. So grab your gaming buddies, your character, and get ready to unleash unholy chaos. As you attempt to dodge oogly-eyed fiends and overheated weapons, you'll either emerge victorious or simply one more casualty in the battlefield of underwhelming arcade nostalgia. Either way, you'll have stories to tell-and possibly a need for professional counseling afterward.

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