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Review of The Coma: Recut on Nintendo Switch

by Chucky Chucky photo Dec 2017
Cover image of The Coma: Recut on Switch
Gamefings Score: 6.0
Platform: Switch Switch logo
Released: 21 Dec 2017
Genre: Horror Side Scroller
Developer: Devespresso Games
Publisher: Digerati Distribution

Introduction

Picture this: You're a tired student, fighting the urge to nap during class. Spoiler alert: you fall asleep. When you wake up, the artfully bland school has transformed into a nightmarish hellscape. Congratulations! It's time for 'The Coma: Recut'. With monster teachers and vending machines ready to restore your health (because nothing cures existential dread like a soda), this horror side-scroller will make you second guess that catnap.

Gameplay

The game kicks off with our hero, Youngho, waking up in what can only be described as a ghastly version of his school. Now you'll spend your time dodging creatures seemingly inspired by your worst Final Exam nightmares. Important: running and hiding are your bread and butter because combat is as absent here as your motivation to study for that chem test. Let's be real-it's more about avoiding death than making the honor roll. Navigating Youngho's school involves avoiding various ghouls, each more terrifying than your average pop quiz. Health restoration is done through the timely purchase of drinks and snacks from vending machines. Yes, in this thrilling landscape filled with darkness, running from killer teachers, you'll have the chance to restore your health with a sugary soda. It's literally a sugar rush that saves your life. Find key items, unlock doors, and pray a lot while you try to get out of this situation-or school. The horror aspect lies not just in the ambiance but in the irreversible psychological damage inflicted by the rich character designs and the story that unfolds as you progress. If you're lucky, you might even figure out why demons haunt high schools (hint: It's not just the cafeteria food).

Graphics

Graphically, 'The Coma: Recut' doesn't so much push boundaries as it saunters along them while wearing floppy shoes. The art style is distinctly comic-like, elegant in its simplicity, but don't expect Pixar levels of production value here. It's like someone mixed your high school yearbook with a twisted comic book-foreboding yet familiar. The dark palette enhances the horror aspect, allowing you to experience a night out at school that would make anyone sweaty menaced by the shadows. The monsters themselves are like a creative blend of your middle school bullies and those creepy things you pretend don't exist under your bed. Coupled with bizarre sound effects, it's solidly effective at keeping that spine tingling. Every sound becomes a cue for horror, whether it's the echo of footsteps or the unnerving scrapes of lurking phantoms.

Conclusion

In the end, 'The Coma: Recut' offers a delightful blend of horror, nostalgia, and, most importantly, the chance to turn 'academic anxiety' into an adrenaline rush. It has its flaws, like its controls sometimes feeling about as responsive as your high school crush would be, but it has the charm to make you want to power through. While it's not winning any awards for groundbreaking innovation, if you enjoy running for your life, munching snacks to survive, and pondering life choices in a dimly lit school, then you'll likely find 'The Coma: Recut' worth the trouble of a few stray optical migraines. Just remember to save frequently; you wouldn't want to redo that terrifying math class all over again. If you're looking for psychological horror wrapped in side-scrolling adventure, this may just be your cup of poorly brewed school cafeteria coffee.

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