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Review of 50 Cent: Bulletproof on PlayStation 2

by Chucky Chucky photo Nov 2005
Cover image of 50 Cent: Bulletproof on PS2
Gamefings Score: 3
Platform: PS2 PS2 logo
Released: 17 Nov 2005
Genre: Action/Third Person Shooter
Developer: Genuine Games
Publisher: Vivendi Universal Games

Introduction

In a bold move that screams, 'We have a license and we're not afraid to use it!', 50 Cent: Bulletproof bursts onto the PS2 scene as a hip-hop artist trying to shoot his way through a ridiculous plot. Think of it as if a therapy session with a rabid squirrel took a wrong turn, grabbed a couple of old PS2 cartridges, and decided to write the game instead. Spoiler: it's messy.

Gameplay

Gameplay consists of 50 Cent (the man, the myth, the bulletproof) running, gunning, and diving behind cover like he's in an action movie whose budget ran out halfway through. Missions are linear; if you enjoyed being taken by the hand in kindergarten while the world burned around you, then this is the game for you. Loot your fallen foes for weapons, swap them around like you're gifting a friend some expired gum, and make sure to enjoy the AI companions who are much more useful at fighting than they should be. Seriously, these guys are like those friends who finish your sentences better than you can. They can't be hurt and will remind you every five seconds how to shoot or do a combat roll, which is great if you somehow forgot that you are, in fact, playing a video game where shooting is the primary mechanic.

Graphics

Graphics are... well, let's say they range from 'decent enough for a PS2' to 'it looks like a poorly made soap opera that was cast using only third-string actors.' Backgrounds are as suspect as some of 50 Cent's decision-making skills during the game. You've got gunfights against thugs who likely secured their outfits from the clearance bin of a discount store, all while the environment looks like something you might clean a dirty dish in. Emphasis on might.

Conclusion

In summary, 50 Cent: Bulletproof is a game that fuses rapper bravado with questionable gameplay mechanics and a plot that could stand five shots to the gut before collapsing. It's fun to play with friends just to share sarcastic chuckles, but don't expect to cry tears of joy or triumph. Unless you find joy in sheer absurdity and an overwhelming urge to laugh at how far video games can stretch the limits of realism. Take a shot, or don't; it's your health and your dignity we're talking about here.

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