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Review of Lara Croft and the Guardian of Light on PlayStation 3

by Hemal Harris Hemal Harris photo Sep 2010
Cover image of Lara Croft and the Guardian of Light on PS3
Gamefings Score: 8.5
Platform: PS3 PS3 logo
Released: 28 Sep 2010
Genre: Action-Adventure
Developer: Crystal Dynamics
Publisher: Square Enix

Introduction

Ah, Lara Croft! The woman who can make tight shorts look heroic. In 'Lara Croft and the Guardian of Light', she trades her classic tomb raiding for an isometric action-adventure twist. Joining forces with a 2,000-year-old Mayan warrior named Totec, this duo battles supernatural baddies while solving brain-boggling puzzles. But fear not, this isn't the snore-fest of finding keys and unlocking doors; it's jam-packed with challenges worthy of your best efforts! Let's dive in and see how skilled you really need to be to save the world.

Gameplay

'Guardian of Light' ditches the traditional third-person view for a top-down isometric angle, turning the gameplay into a kind of twisted adventure where you and your buddy have to work in tandem to obliterate enemies and solve puzzles that would stump even Einstein. Players can choose to be Lara or Totec, each with their own unique abilities. Lara, armed with dual pistols (which thankfully have infinite ammo because who needs to count bullets?), swings a grappling hook to bounce across chasms like Spider-Man at a cocktail party. Totec, on the other hand, uses spears like he's auditioning for the Mayan Olympics-throwing them for Lara to climb or using his shield as a makeshift trampoline. Trust me, you'll want to master these characters if you don't want to spend more time dying than successfully completing levels. The gameplay is designed to emphasize cooperative play, so don't expect to breeze through solo like you might in other games. There are booby-trap puzzles galore, and you'll need your partner's help if you aim to succeed.

Graphics

Visually, 'Guardian of Light' looks like the love child of a classic isometric shooter and the lush environments from the original 'Tomb Raider' games, greased up with modern lighting effects that make you occasionally squint while dodging flaming arrows. Detail is king here, with physics-based objects that react when you stumble into them; it's a joy to feel like a force of nature-complete with all the graceful beauty of a baby giraffe on ice skates. Environments are vibrant, with ancient ruins and lush jungles offering a backdrop that is as inviting as it is dangerous. You won't find loading screens after a level starts, meaning you'll likely have less time to reflect on your failings as you plow through each map, smashing enemies and solving puzzles.

Conclusion

'Lara Croft and the Guardian of Light' is a refreshing twist on the traditional action-adventure formula while keeping those classic tomb-raiding roots alive. Teamwork is essential; you'll find that if you stick to your guns and work together, there's not much that can stop you from thwarting Xolotl. The challenge is genuine, with puzzles that make you think without making you feel like you're in a quantum physics lecture. So grab a buddy (or two) and get ready to explore the beautifully rendered world of 'Guardian of Light'. Who knows? You might not only save the day but also forge new friendships (or destroy them by blaming each other for falling off ledges). Either way, it's an adventure worth embarking on.

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