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Review of Shadows of the Damned on PS3

by Chucky Chucky photo Jun 2011
Cover image of Shadows of the Damned on PS3
Gamefings Score: 7.5
Platform: PS3 PS3 logo
Released: 21 Jun 2011
Genre: Action-adventure, Third-person shooter
Developer: Grasshopper Manufacture
Publisher: Electronic Arts

Introduction

Imagine a world where your girlfriend is kidnapped by a Lord of Demons, and the only way to save her is to... share your threats of the night with a witty sentient skull? Enter *Shadows of the Damned*, a game that is as bizarre as it is enjoyable. Buckle up, because this ride through the underworld is marked with humor, action, and more sluggish monsters than a Monday morning after a long weekend.

Gameplay

You control Garcia Hotspur, a demon hunter with an impressive amount of machismo, sloshing through the City of the Damned with the help of his ever-reliable sidekick Johnson. No, not the former President; he's a sentient skull-turned-weapon. Johnson can transform into a pistol, a shotgun, or an automatic rifle. It's like having your own quirky, demon-fighting Swiss Army knife, only it talks back-which reminds me, I probably should check how the heck I manage my relationships. The gameplay hybrids tangle together third-person shooting with light puzzles involving the cleverly dubbed freaking "darkness". Garcia has this unique mechanism to shoot light bullets. That's right, *light bullets*. Something you'll need to fend off the health-draining darkness that seems to think making the protagonist suffer is its main hobby. It's like when the Wi-Fi goes out but worse-at least with the Wi-Fi you can scroll your phone for memes. Garcia and Johnson embark on boss fights where the twist is often a mix of action and clever puzzle-solving, with an abundance of demonic allies trying to ruin your day. What keeps your interest is the comedy as Garcia banters with Johnson, who surprisingly has a tendency to make light of the situation (pun intended). This little comedy act amidst the chaos entices you further into the abyss of demon-land.

Graphics

Graphically, *Shadows of the Damned* flaunts the Unreal Engine 3 but doesn't necessarily revolutionize the gaming world. Players will meet meticulously designed demons that look like they just escaped a gothic art exhibit. The color palette is more varied than a teenager's Tinder profile-for every moody grey, there's a vibrant splash of color fighting the darkness. Pretty impressive for a game that revolves around spooky darkness, right? Also, there's an odd yet captivating artsy design housing everyone's not-so-favorite demon and the *Castle of Hassle*. Irony much?

Conclusion

In summary, *Shadows of the Damned* composes a passionately chaotic palette of action and humor, brewed under the collaborative efforts of game design icons like Suda51 and Shinji Mikami. While it lacks robust sales figures, its cult following is akin to that quirky yet well-loved underground band that never quite hit the mainstream but has that one catchy song. Dive in if you enjoy humor as dark as the underworld itself, combined with quirky gameplay-a dash of skulls, and you might just find yourself giggling at the horror. Just be sure to keep an eye on your girlfriend-even the deadliest demons can't resist a good plot twist.

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