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Review of Assassin's Creed Shadows on Xbox Series X/S

by Chucky Chucky photo Mar 2025
Cover image of Assassin's Creed Shadows on Xbox Series X/S
Gamefings Score: 7.5
Released: 20 Mar 2025
Genre: Action Role-playing
Developer: Ubisoft Quebec
Publisher: Ubisoft

Introduction

You know how people say that nothing ever changes? Well, Ubisoft clearly didn't get that memo when they decided to launch Assassin's Creed Shadows. Set in 16th-century Japan - you know, when samurais were more common than TikTok dances - this installment in the Assassin's Creed franchise gives us two protagonists who try to solve problems with a mix of stealth and a sprinkle of swordplay. Spoiler alert: blood will be shed. Read on for the hilarity, heroics, and historical inaccuracies.

Gameplay

Gameplay is where Assassin's Creed Shadows diverges from previous titles like a ninja diverging to cut down their enemies. Shadows emphasizes character switching between our two protagonists, Fujibayashi Naoe, a kunoichi (that's a female ninja - don't worry, I had to Google it too), and Yasuke, the African samurai who's better than your average person at fighting. While Naoe's flipping around like a 16th-century Mary Poppins (let's hope she has the umbrella), Yasuke's barreling through enemies like a sack of potatoes in a full sprint. Do you like choice? Well, get ready for non-linear missions where objectives aren't marked, so if you want to find your targets, you'll need to summon your inner detective Sherlock Holmes-style, but without the deerstalker hat. Collecting clues and playing hide and seek with guards while lurking in shadows might just be less stressful than adulting in today's world. And, did I mention that the game has a grappling hook? Because nothing screams stealthy assassin like swinging from rooftops like a spidery Tarzan.

Graphics

As for the graphics, Shadows sets a new benchmark for eye candy. The visuals are so beautiful that if they were food, you'd be slapped with a thousand 'don't eat that, it's art' signs. Thanks to Ubisoft's upgraded Anvil engine, the lighting casts shadows so well you might find yourself questioning why you're not working as a critic for a Hollywood blockbuster. Seriously, when the sun starts to set in-game, you might find yourself forgetting that this is a game and not a 16th-century tourism application. Who knew feudal Japan looked this good? I mean, no offense to my current apartment, but I wish I could live in Kyoto and do parkour instead of running errands and pretending to enjoy adult responsibilities.

Conclusion

Assassin's Creed Shadows can be summed up as both a love letter and a Systems of Oppression documentary on why you should NEVER underestimate the power of a sharp blade in personal disputes. With a fantastic dual-protagonist system, top-tier graphics, and enough absurdity to keep you addicted, it's hard to resist. However, some stumbles in the plot and quest design stop it from feeling like a full-blown triumph in the franchise. It's like they baked an epic cake, but forgot to add enough sugar to make it sweet. In short, Shadows isn't a masterpiece, but it's still fairly tasty - and really, who wouldn't want to slice into that cake while living out samurai fantasy dreams? Grab a controller, and let's make history!

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