Imagine this: it's midnight. You hear a sound. It's not your cat knocking over your prized collectibles again-no-it's the eerie sound of 'Knock-Knock' invading your peace. Welcome to the world of Knock-Knock on PS4, where darkness and uncertainty play hide and seek with your sanity. From the creative minds of Ice-Pick Lodge, this survival horror game intricately weaves a tapestry of fear, strange mechanics, and a lodger that might just need a new pair of glasses. Buckle up, folks, we're diving into the weirdest horror house you've ever peered into.
In Knock-Knock, players meet The Lodger-a fellow with more problems than there are rooms in his creaky old house. Your main objective? Help him survive the night, which sounds easy until you consider that he's afraid of his own shadow, and possibly the guest list at his next party. The twist? The lights. Every time you flick a switch, terrifying guests rush in like they're trying to RSVP to a terrible horror movie. Each room you venture into is a gem of whimsical, yet unnerving decor. Picture this: you turn on a light, and suddenly you're in a room with an existential clock that can turn time back-only to realize that time is less a straight line and more of a dodgy squiggle. The more lights you turn on, the more guests appear. Did someone order a horror ensemble? Exhibit A: The Lodger has an eye condition, which sounds like a poor excuse for my own cluttered sight, but so it is! He freezes like a deer in headlights after turning on a light. Perfect. Just when you need him to dart for safety, he decides to reflect on existential dread. Time is so warped in this game that you might think someone slipped you a puzzling reality shroom. Time can go backward, forward, and probably sideways for all we know. Your only goal-aside from keeping The Lodger alive-will have you second-guessing if you'd rather be caught in the room with the sinister clock or just take a nap and wake up when it's safe... although, let's be real, when is it ever really 'safe' in a horror game?
The graphics of Knock-Knock are designed in a charmingly creepy pseudo-3D side-scrolling format that reminds me of a mashup between a nightmare I had and the set of a quirky indie film. The color palette varies from dark, brooding hues to bursts of peculiar bright colors when you switch on a lamp. It's the perfect mix of 'I love this' and 'I'm unsure if I should feel frightened or giggle like a toddler'. If classic horror films and surreal dreams had a love child, it would likely look like this. Full of haunting faces and abstract depictions, the game's art design might confuse you, yet you'll appreciate its unpredictable beauty. Plus, who doesn't like weird ghoulish figures lurking in the background? Their expressions offer great conversational material at parties!
Knock-Knock isn't your traditional survival horror game; it's more like an esoteric art exhibit where the patrons forgot to lock the front door. You're left running through it with a malfunctioning flashlight, desperately flipping switches like a creepy dance party is about to start at any moment. While it might not be everyone's cup of eerie tea, it does enough to intrigue and haunt you rather simultaneously. Those with a taste for unconventional narratives and bizarre experiences will find some value here. If you come into it with a sense of humor and an open mind, you might just survive the night-no guarantees on your sanity though. Grab a blanket, grab some snacks, and let the weirdness embrace you. Just don't forget to turn on those lights-or else those guests might really get pushy!