Trek to Yomi invites players on an adventure that feels like a love letter to classic samurai films but sometimes reads more like a hasty text message, half-sent and filled with typos. Set in the backdrop of feudal Japan, it’s a side-scrolling action game where you get to wield a katana like a pro while unleashing your inner avenger – or at least trying to, because sometimes hitting your enemies feels more like a gentle tap than a dramatic slice.
In this tale of glimmering swords and threatening shadows, you control Hiroki, a young samurai who finds himself on a quest for vengeance after his village is attacked. Combat is exciting but can feel a bit janky. It offers light and heavy attacks, with timing and direction that would make any rhythm game enthusiast proud... or confused. Every enemy encounter prompts you to assess their guard stance, forcing you to think like a strategic swordsman. But let’s be real, in the heat of battle it’s more like a game of rock-paper-scissors, only with swords and potentially life-threatening consequences. The game also includes come-from-behind attacks, the thrill of counter-attacking, and proper sword thrusts that make bosses look more impressive than they feel. On that note, don’t forget that a well-timed block can turn the tide; it’s less like a block and more like a little nudge to remind your enemy not to mess with you. Engaging with the environment for kills works sometimes, but I found myself wishing more for the creativity to be on par with the visuals. While the game leans heavily into a linear structure with exploration sprinkled in, secret areas often feel like Easter eggs that could easily be overlooked. True gamers should appreciate the hidden health upgrades, stamina bonuses, and oh, the joy of discovering a shrine that regains your stamina but with a catch – it’s like a one-time coupon; use it wisely! After beating the game, you get to unlock an ultra-hard mode where a single hit sends you straight to the game over screen; talk about a serious wake-up call! If you find yourself banging your head against the wall in frustration, fret not! There’s a cinematic mode designed for those who want to soak in the beauty while not being constantly on edge. Yet, complaint whispers indicate that while the game forays into storytelling, some players felt a bit like they were trudging through a plot that could stand a little more spice.
Visually, Trek to Yomi is a treat, evoking the black-and-white aesthetic of classic samurai films in a way that feels both nostalgic and fresh. The Unreal Engine 4 brings out not just the style but depth, making backgrounds feel like moving dioramas of Japan’s Edo period – if only they were paired with action to match their beauty. Fluid movements and dynamic camera angles make every slice and tragic moment resonate. You could argue that it balances great artistic visuals with some less-than-stellar animation choices; at times the character motions can feel wooden compared to the fluid, sweeping shots around them. It’s a beautiful game that shouldn’t be overshadowed by its occasional glitches - which slide into your gameplay like a ninja in the night.
In a perfect world, Trek to Yomi would hit that sweet spot between breathtaking presentation and engaging gameplay. While it offers stunning visuals and an interesting story that could melt hearts and sharpen minds, the repetitive combat and exploration often rob it of the epic saga it sought to portray. What we get is a heartfelt homage to classic jidaigeki films—a world lovingly crafted, but held back by a few persistent hitches in the gameplay mechanics. Whether you're a fan of samurai lore or just someone looking to wield a sword while saving the day (or your sanity), Trek to Yomi has enough to entertain but not quite enough to guarantee a second playthrough. So, grab your controller, channel your inner warrior, but keep your expectations checked at the door—this is one journey worth taking with just a pinch of caution.