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Review of Arthur! Ready to Race on PlayStation

by Max Rathon Max Rathon photo Dec 2000
Cover image of Arthur! Ready to Race on PlayStation
Gamefings Score: 6
Platform: PlayStation PlayStation logo
Released: 12 Dec 2000
Genre: Racing/Educational
Developer: Runecraft
Publisher: The Learning Company/Mattel Interactive

Introduction

Rev those engines, folks! It's time to dig into 'Arthur! Ready to Race'. Buckle in as we explore this charming, if slightly bumpy ride through mini-games and cardboard box racing with everyone's favorite aardvark. Spoiler alert: it's not exactly Mario Kart, but it might just teach you a thing or two! Or, you know, leave you wishing you'd played your racing game in the company of actual race cars instead of a group of cartoonish pals.

Gameplay

At its core, 'Arthur! Ready to Race' is all about collecting parts to assemble your very own cardboard racer. Yes, cardboard! Because what says 'professional racing' better than the recycled leftovers of last week's pizza box? You'll spend your time exploring the limited confines of Elwood City, where you'll engage in a menagerie of mini-games crucial for gathering the much-needed parts for your vehicle. The mini-games range from the ridiculously simplistic to the occasionally frustrating, which keeps things interesting - if you enjoy being mildly irritated, that is. The controls are straightforward enough, but be prepared to square off against the AI, which appears to have been designed by a sleep-deprived raccoon high on energy drinks. Seriously, those little critters will give you a run for your money. Yet, if you're looking for an adrenaline-pumping racing experience, you might want to adjust your expectations - think of it less like 'Need for Speed' and more like 'Need for a Nap.'

Graphics

Visually, 'Arthur! Ready to Race' takes you back to the games of early 2000s glory - or maybe it's just a gentle reminder of what we thought was good looking back in the day. The 3D graphics are charming and capture that cartoon aesthetic quite well without making you feel like you've wandered into a middle school art project. The pre-rendered CGI cutscenes are a delightful throwback that give you enough nostalgia to want to hug your PlayStation. Just don't expect to be wowed; the graphics are more in the 'cute' territory rather than breathtaking, but they do the job of keeping you immersed in Arthur's world.

Conclusion

'Arthur! Ready to Race' is like taking a stroll down memory lane with your childhood buddy while someone sings 'It's a Small World' in the background. It's educational but not in a way that feels like a chore (kind of like when you eat your veggies while watching cartoons). If you're in search of a captivating racing experience akin to those that keep your heart racing, you might as well stay away. However, if you're looking for a brief pit stop filled with light-hearted fun, educational mini-games, and a delightful sense of nostalgia, then this jaunty jaunt through Arthur's world may just be your ticket! Just think of it like this: it's not about how fast you go, but how fun the experience can be-and who knows, you might just learn something along the way!

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