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Review of Bogey Dead 6 on PlayStation

by Chucky Chucky photo Jan 1996
Cover image of Bogey Dead 6 on PlayStation
Gamefings Score: 6.5
Platform: PlayStation PlayStation logo
Released: 26 Jan 1996
Genre: Action, Simulation
Developer: Pegasus Japan, Bit Town
Publisher: Asmik Ace Entertainment, Sony Computer Entertainment

Introduction

Let's take a joyride into the skies-if by joyride, we mean a flight simulator where the only thing fun is the high-speed loop-de-loops you create to avoid getting shot down by some pixelated communists. 'Bogey Dead 6' is less about the zen-like calm of soaring through sunsets and more about dodging missiles while trying not to spill your soda.

Gameplay

'Bogey Dead 6' tosses you into the cockpit of one of six real fighter jets, because clearly there's nothing more thrilling than pretending you're a US Air Force ace in a game where you can't even enjoy the view outside your cockpit. You can choose from birds like the F-4E Phantom II and the F-22 Raptor, each with its own stats. Really, who wouldn't want to stick their head out of the window of that bad boy and shout, 'Take that, fictional terrorists!'? The game offers several modes: training where you attempt to get a high score (which is great if you enjoy counting how many times you crash), mission mode where you'll presumably be saving the world while munching on snacks, or the ever-so-fun VS mode where you can show your friends how terrible you are at aerial combat. No one will want to play with you after you turn on the difficulty and make them question their life choices. Missions range from defending factories (because nothing screams 'high stakes' like a weapons factory) to taking out enemy fighters with an impressive display of two-dimensional destruction-all of this completed while your HUD reminds you exactly how many enemies are left, like some annoying countdown timer on your life. Don't forget the rearview mirror, crucial for spotting those pesky enemies right before they blow you out of the skies!

Graphics

Let's just say graphics aren't everything, but sometimes they can make you laugh. The visual quality of 'Bogey Dead 6' is like a nostalgic trip back to 1996, which is half charming and half 'what on earth were we thinking?' The planes look decent enough at high speeds (of course, because you'll spend a good chunk of your time trying to avoid getting shot down), but the environments can seem like they were put there as an afterthought-think of them as window dressing for your mid-air disaster. It's almost like they looked at a zero-budget watercolor and said, 'Good enough!'. But hey, who needs reality in a flight sim when you can have cardboard cutouts adorned with terrible textures?

Conclusion

'Bogey Dead 6' is a game that dares to ask the question, 'What if we made a flight simulator but gave zero flying ducks about realism or fun?' For those who love arcade-style shooters or nostalgia, it might hit the right notes-but if you're here for a serious sim experience, you might want to keep scrolling and embrace your inner ground pounder. With solid graphics and a decent variety of missions, it can keep you entertained for a while, but don't expect the level of depth and complexity that you'll find in some of its contemporaries-we're looking at you, Ace Combat. So buckle up, grab your snacks, and let's just hope you don't need to land at any point. Otherwise, it's going to be a bumpy ride!

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