The year 2000 was a magical time when the world was graced with Y2K panic, flip phones, and PS1 games. Amongst these gems was "Buzz Lightyear of Star Command," a game that dares to ask the question: What happens when you take one of pop culture's most beloved space rangers and throw him into a third-rate platform shooter? Spoiler alert: mild chaos ensues! Get ready for an exploration worthy of the galaxy, as we take a deep dive into the characters, gameplay, and graphics of this PlayStation classic.
The gameplay revolves around the heroic Buzz Lightyear, who, let’s be honest, is basically the space Cop who never needed a badge because he had his over-the-top ego. Buzz zips around various fictional planets, mostly collecting coins and having the occasional showdown with villains. You’d think this would be straightforward, but no! Buzz must race against villains to ultimate showdowns that strangely resemble a blend of Mario Kart and a mild existential crisis. The game is structured across 14 levels where you will find yourself collecting Little Green Men (no, they're not aliens; they're just... little green men). Each level's design varies, allowing for some seriously entertaining missions. You’ll experience race sequences and combat rounds that, at best, make you feel like a kid again and, at worst, make you question your life choices—especially when you need to collect enough medals to progress. And don't fret if you miss the medals; they can be retried through different modes, such as the 'retrieve Buzz's robotic friend, XR' mode, which is somehow less challenging than finding socks in the dryer. Summoning Buzz's partner, Booster, as he stomps ground enemies could almost make you feel like a god—if you ignore his clunky, stiff animations. ‘Hurry, Booster!’ you shout, but alas, his “stomp” probably looks more like someone trying out for the role of 'dancing elephant.' And before you can even catch your breath, there’s the final giant boss battle that can only be described as ‘vanilla pudding’ trying to win a wrestling match—entertaining but ineffective. Buzz can't even touch the boss until the guy arrives at the finish line! Talk about bad timing, am I right? The emotional rollercoaster really brings you back to heights of 2000s gaming.
Visually, the game feels stuck between being a cartoon and a relic of early 3D gaming. Picture this: Buzz's vibrant colors clashing with less-than-stellar textures that make you ponder if you brought your glasses. Playing Buzz Lightyear feels like watching your high school play from just slightly too far away. You want to appreciate it, you really do, but the awkward visual execution makes it hard. The characters are recognizable, sure, but their lack of expressive animation traits betrays the 'Intensity of Combat' dialogue you expect from our much-beloved Buzz. Buggy camera angles that could rival an old-school roller coaster further take away from the visuals, giving the experience an uncontrollable twist that feels more nauseating than nostalgic.
In the grand cosmic scheme of things, "Buzz Lightyear of Star Command" is a modest platform shooter that nods to the beloved franchise while failing to reach not just the stars but also decent gaming standards. Nostalgic for dedicated fans, the title is packed with Buzz's charm and silly antics, probably eliciting more smiles than frowns. However, with some mediocre graphics, uneven gameplay, and a narrative that could have been written on a cocktail napkin, you might find that this title is more suited for casual nostalgic forays rather than serious gaming sessions. Ultimately, if you're looking for an intergalactic adventure sprinkled with humor and fun, how about this fairy dust? Buzz is ready for you—but don’t expect to have your socks blown off.