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Review of Hot Wheels Extreme Racing on PlayStation

by Chucky Chucky photo Sep 2001
Cover image of Hot Wheels Extreme Racing on PlayStation
Gamefings Score: 5.5
Platform: PlayStation PlayStation logo
Released: 25 Sep 2001
Genre: Racing
Developer: Atod, HotGen
Publisher: THQ

Introduction

Picture yourself at the wheel of a fantastical Hot Wheels car racing through absurd tracks designed more for a toddler's imagination than a serious racer. Welcome to Hot Wheels: Extreme Racing for the PlayStation, where the laws of physics take a vacation and fun takes the wheel with a grin and a red-hot engine.

Gameplay

The gameplay isn't groundbreaking, unless you count the countless attempts to squeeze a square peg through a round hole. The objective? Drive your miniature car around loops, jumps, and other fantastical landscapes as fast as your little wheels can go. You can collect pesky pickups that grant you advantages like nitro boosts and oily slicks. Let's just say you'll have more weapons than your local action movie hero. There are 24 tracks, but be prepared to encounter a delightful selection of reversed versions. Who doesn't love déjà vu in video games? One of the most delightful aspects of this game is its shapeshifting vehicles. Your car can dive into water, take to the skies, or defy the laws of nature altogether by turning into an all-terrain beast. It's a miracle to watch those wheels sprout out of your vehicle as if the designers were channeling their inner Transformers. Each stage introduces bits and pieces specifically designed for the different vehicle types, complete with transformation portals. Is this a racing game or a mid-2000s sci-fi novel? Who knows, but I sure had a blast trying to keep up with the chaos.

Graphics

Graphics are a generous term here. Sure, back in 2001, these graphics might have dazzled kids who thought the PS2 was a myth. You have your vibrant colors reminiscent of a candy shop explosion - think neon lights and big blocky shapes. The textures are about as advanced as a kindergarten art project, making decisions that were possibly made in the name of artistic flair or sheer laziness. But does it add charm? I suppose that's up to your personal preference. The truth is, they look outdated and a tad garish, causing you to wonder if the artists were colorblind while drinking excessive amounts of soda. But, again, it fits with the over-the-top nature of Hot Wheels.

Conclusion

Hot Wheels: Extreme Racing is not going to win awards; in fact, it might be facing off against a sibling for the 'worst game ever' title. But, let's not be too harsh. It serves a delightful purpose: an opportunity for a trip down memory lane while allowing you to unleash your inner child. Just grab a few friends, a multi-tap, and prepare for some mild chaos. Sure, it might not be the most intellectually stimulating experience, but sometimes you just want to watch colorful cars drive really fast and hope against hope that one of them doesn't fly straight into a wall. At the end of the day, it's a racing game that can occasionally make you laugh, sometimes curse, and often triumph. I think that makes it worth at least a half-remembered childhood. Just don't blame me for any rage that happens after a bad race!

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