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Review of Iron Man and X-O Manowar in Heavy Metal on PlayStation

by Jay Aborro Jay Aborro photo Nov 1996
Cover image of Iron Man and X-O Manowar in Heavy Metal on PlayStation
Gamefings Score: 3.0
Platform: PlayStation PlayStation logo
Released: 14 Nov 1996
Genre: Action
Developer: Realtime Associates
Publisher: Acclaim Entertainment

Introduction

In a universe where even teenage angst can't keep heroes from combat, we have 'Iron Man and X-O Manowar in Heavy Metal'. Released in 1996, this game aims to combine superhero adventures from Marvel and Valiant Comics, but does it soar like Iron Man or crash land like a very confused X-O Manowar?

Gameplay

Picture this: you're plunged into a side-scrolling action extravaganza. You have a choice to play as Iron Man or X-O Manowar (seriously, could someone have picked a more complicated name?). The duo must team up to thwart villainous attempts to obtain the Cosmic Cube's lost fragments-a quest so convoluted it rivals a Saturday morning cartoon plot. Each hero has their unique moves: Iron Man can duck (the world is thankful for this skill), while X-O Manowar has some shield-blocking finesse. The gameplay is... well, let's say it's more repetitive than your breakfast routine. You will jump, punch, shoot energy beams with unlimited supply, and even utilize energy to fly-only to probably crash into an enemy or wall because, you know, tight spaces. Players can collect health icons, fuel, and power-ups. Note that the level design can barely keep its head above water, as it's littered with gas canisters and control panels needing destruction. While they're useful to advance, smashing things in video games shouldn't have turned into a sub-profession. Co-op play is included for those who want to inflict the same pain on their friends-yes, misery loves company! You can both harness the power of either (or both!) characters simultaneously. Just don't expect a friendly dialogue between the two heroes; they're as interchangeable as your old couch cushions.

Graphics

If you ever had a hankering for pixels looking like they haven't had a proper shower in ages, then you're in for a treat. The graphics are reminiscent of a bygone era when low-res sprites reigned supreme-think pre-Internet. They trot along like they belong in the PlayStation's darker corners. Considering it's 1996 and we had been promised 32-bit wonders, you can't help but raise an eyebrow and snort over how basic it all feels. The colors are less vibrant than an 80s music video, and the backgrounds won't inspire any artistic movements. They're functional, but you'll notice they barely crawl into the 'acceptable' category. It's like trying to watch a movie projected on a wrinkled bedsheet.

Conclusion

In the annals of gaming history, 'Iron Man and X-O Manowar in Heavy Metal' is a title that might evoke disbelief more than nostalgia. Its gameplay mechanics are repetitive, graphics lack luster, and plot delivery feels like a half-hearted attempt to string together two comic book characters who were probably better off independently. Perhaps they'd have hit a sweet spot if they had waited for six extra months to polish and refine it. Today, it likely remains a cautionary tale for both gamers and developers-when superheroes unite, they shouldn't unite in a game that makes you want to dive into the Cosmic Cube just to escape. With a sobering score of 3 out of 10, consider this one for a nostalgic laugh rather than a true gaming experience. Unless you like the thrill of disappointment, you might need to reconsider your superhero adventures in the gaming realm!

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