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Review of Naruto: Shinobi no Sato no Jintori Kassen on PlayStation

by Chucky Chucky photo Jun 2003
Cover image of Naruto: Shinobi no Sato no Jintori Kassen on PlayStation
Gamefings Score: 6
Platform: PlayStation PlayStation logo
Released: 26 Jun 2003
Genre: Digital tabletop game
Developer: Tomy
Publisher: Bandai

Introduction

If you've ever dreamt of moving ninja clans around a table like chess pieces but in a game that expects you to play it while sitting cross-legged on a tatami mat, then boy howdy does Bandai Namco have something for you. Welcome to "Naruto: Shinobi no Sato no Jintori Kassen!" That's a mouthful, but if you mispronounce it, well... you might just summon a ravenous horde of battling ninjas.

Gameplay

This game is as rich and dense as a bowl of miso ramen. Players engage in tactical turn-based battles featuring the beloved characters from the Naruto universe, using strategy over straight-up muscle. You command ninja clans-yes, clans as in family drama that can only occur in an anime series-in a bid to take over the village. Sounds familiar? Yes, it's basically the anime version of Monopoly but with a more compelling plot and one erupted from teenage angst. You'll be moving characters around a board, just like you would in any other psychotic family game night. Expect to see characters firing off their jutsu, which is basically ninja magic they learn but also makes them sound like they desperately need an inhaler. Instead of the colorful punches and flashy kickcombos you'd expect from a Naruto game, here we have tactical decisions akin to a rather dysfunctional fever dream that plays like Risk but is somehow both less and more intense.

Graphics

Think early 2000s cartoon-inspired graphics. If you grew up in that golden boredom period where dinosaurs roamed the earth (that's code for pre-HD), you'll be right at home. The visuals are not cutting edge, unless 'cutting edge' means dull edges that barely make a mark. It's fine for what it is, but don't expect to be looking at jaw-dropping landscapes. This feels more like a Nintendo 64 game awkwardly crawling into the 21st century.

Conclusion

"Naruto: Shinobi no Sato no Jintori Kassen" isn't going to win Game of the Year, nor should it. It dances on the fine line between boredom and the warm embrace of nostalgia. Perfect for fans of Naruto who want to replace the piles of manga in their closet with digital shinobi drama. It's a decent pick for those idle afternoons when the existential dread of life gets too much, and you just want to send a bunch of ninjas after someone else's clan. It's not amazing, it's not terrible, it's just... well, a weird little gem you didn't know you needed until it winks at you from the back of the shelf.

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