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Review of Ore no Shikabane wo Koete Yuke on PlayStation

by Jay Aborro Jay Aborro photo Jun 1999
Cover image of Ore no Shikabane wo Koete Yuke on PlayStation
Gamefings Score: 8.7
Platform: PlayStation PlayStation logo
Released: 17 Jun 1999
Genre: Role-playing
Developer: Alfa System, MARS Corporation
Publisher: Sony Computer Entertainment

Introduction

In a world where living for two years is the average and turning into a descendant feels like a high-stakes game of Russian roulette, welcome to *Ore no Shikabane wo Koete Yuke*—a game that dares to defy death and teach you a little about genealogy while relentlessly reminding you that life is fleeting. Released by Alfa System and MARS Corporation in 1999 for the PlayStation, this title is a wild romp through Japanese folklore sprinkled with some serious RPG magic.

Gameplay

Set in the majestic Heian period of Japan, players are introduced to the River Styx level of family drama. Cursed by the oni lord Shutendoji, your family can only manage a short two years of life before kicking the bucket, which makes you wonder if a career in gardening might have not been such a bad choice. The twist? Instead of moping around, you have to produce heirs with the help of benevolent gods, a concept that combines romance and strategy like never before. Players engage in turn-based combat that feels both nostalgic and strategic. When you run into enemies, preparing for battle is essential. Players can swing in with a double-edged sword or sneak away with some deity's glittery assistance. The random loot generation is a bit like opening a surprise gift from your least favorite relative—sometimes you get something useful, and other times, it's just an old tie. Combat mechanics feature a hybrid of vintage turn-based gameplay that challenges strategic planning. Choose between attacking, healing, or using skills while the enemies plot your demise. Much of the experience revolves around collecting “war victory points” and “dedication points,” which feel much like getting participation trophies in kindergarten. Still, it’s all vital for unlocking new potential gods for your offspring. You get to choose their character classes and enjoy the thrill of making them stronger and smarter. Just hope they don't inherit your family’s penchant for losing spectacularly.

Graphics

Graphically, *Ore no Shikabane wo Koete Yuke* dabbles in an 2D art style that offers a refreshing take on the monochromatic color palettes typical of its time. The character designs by Makoto Sajima stand out with a unique flair that fuses traditional Japanese aesthetics with gaming. Picture a painter’s dream coupled with retro video game style. The animations might not win any Oscars, but they evoke enough nostalgia and charm to remind you of those Saturday morning anime marathons.

Conclusion

In conclusion, even if the title translates to ‘Over My Dead Body’, this game manages to breathe life into the notion of family legacy while delivering a fun and engaging role-playing experience. With its refreshing mechanics and lore-rich storytelling, *Ore no Shikabane wo Koete Yuke* is undeniably a gem that puts a twist on the typical RPG setup. For both players who live to game in generations and for those who simply seek a nostalgic trip down memory lane, this game is worth a visit. Just be prepared for some heart-wrenching moments with a side of traditional Japanese mythology mixed in with every dramatic death. So grab your controller, find a god or two to help you out, and let’s get to making those next generation heroes before the clock runs out!

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