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Review of Rival Schools on PlayStation

by Chucky Chucky photo Oct 1998
Cover image of Rival Schools on PlayStation
Gamefings Score: 7
Platform: PlayStation PlayStation logo
Released: 26 Oct 1998
Genre: Fighting
Developer: Capcom
Publisher: Capcom

Introduction

Imagine your high school years but with fewer awkward dances and infinitely more street fighting. Welcome to the world of 'Rival Schools,' where student rivalries explode into 3D chaos. Create your own tag teams to face off against rival high schools and discover secrets about your classmates that you'd probably rather not know. If you're looking for a game that combines the thrill of combat with the nostalgia of school life, you've come to the right place-because who doesn't want to punch their classmates in the face? Let's dive in.

Gameplay

In 'Rival Schools,' you pick a dynamic duo of teenagers to unleash an array of punches, kicks, and flashy special moves upon unsuspecting opponents, all while maintaining the dignity of your friendship (or what's left of it). The game employs a four-button setup: two for punches, two for kicks, and a hidden fifth button for yelling at the screen when your friend pulls off a combo that you didn't see coming. You can execute flashy Team Up attacks that are best described as 'let's double-team the poor sap' moves that, if executed correctly, will have the enemy feeling like they've just been on the receiving end of a two-for-one sale on pain. This masterpiece of adolescent aggression allows for interesting combos, and if that sounds like a recipe for button mashing, congratulations, you passed the high school class of common sense. But there's depth here, too! It features a vigor meter that accumulates levels, giving you the ability to unleash super moves and complicate your life with Team Up attacks. As the rounds progress, you can switch between characters (you know, to keep your opponents guessing, or to scramble their brains as best you can). Pairing characters from the same school leads you on a narrative path filled with cutscenes and plot twists worthy of a daytime soap. Worst part? If you pick characters from different schools, it's a simple tournament setup-no one wants that kind of predictability in their life.

Graphics

In the graphics department, 'Rival Schools' is a decent 3D polygonal fighter from the late '90s; features that once made it cutting-edge might now inspire nostalgia and some level of cringe. The character models are vibrant and somewhat exaggerated, akin to that one overly enthusiastic artsy friend who had a little too much fun with their paint set. The environments often feel like they belong in a Japanese manga, so prepare yourself to be bombarded by vivid colors and environmental hazards that will leave you asking, 'Did that piece of school furniture seriously just knock me out?' Although it's not exactly what we call graphical realism, the cartoonish charm makes it delightful rather than a critique of the time.

Conclusion

To wrap it all up, 'Rival Schools: United by Fate' is an entertaining romp through the antics of high school life with a healthy dollop of fighting action. Sure, some elements feel dated, and the button-mashing can lead to more chaos than strategy, but that's kind of the point, isn't it? It's great fun with a friend, perfect for settling any home disagreements-because what else could lead to a healthier relationship than bashing your friend's face in? While the game is far from the masterpiece of the fighting genre, it definitely holds a nostalgic charm and a solid punch of fun, reminding us that high school rivalries can lead to more than just low grades. Just remember to keep your punch-mania confined to the virtual world and leave the actual fights to the comic books...

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