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Review of Samurai Shodown III: Blades of Blood on PlayStation

by Tanya Krane Tanya Krane photo Nov 1995
Cover image of Samurai Shodown III: Blades of Blood on PlayStation
Gamefings Score: 8
Platform: PlayStation PlayStation logo
Released: 15 Nov 1995
Genre: Fighting
Developer: SNK
Publisher: SNK

Introduction

Embark on a heartfelt (and severed-limb-filled) journey in Samurai Shodown III: Blades of Blood, a game where honor meets hilarity, and where characters are more colorful than a rainbow at a paint factory! Forget about the fun-loving antics of past games; this installment leans hard into the somber, as we slice our way through a darker narrative filled with revenge, ancient grudges, and a lot of character duality! Let's dive deep into the character arcs that make this game more engaging than a soap opera-albeit, one where everyone has swords and there are zero chances for a commercial break.

Gameplay

Gameplay in Samurai Shodown III feels fresh and fierce. Mechanics have undergone a makeover, with an added layer of strategy that lets players pick different personas for each character-'Slash' and 'Bust'. Yep, that's right! You could say it's personalities on steroids, enemies on high stakes, and a chaos level only rivaled by family gatherings during Thanksgiving! The 'Slash' version channels a more noble warrior vibe, while the 'Bust' version embraces aggressive play with ninja-like ferocity. These versions come with unique moves that keep combat unpredictable. Controls get a revamp, too, because SNK knows you won't beat the bosses by mashing all the buttons like a pizza chef in a frenzy! The game does a delightful dance with the pace of combat: basic attacks can flow into special moves faster than you can say "sword fight"! Moreover, the introduction of a parry system adds a strategic layer that can make you feel like an ancient warrior deity-or at least like a samurai who has had too much coffee! Overall, it's more about attempting a blood-soaked ballet than a mind-numbing button-mash affair. Add to this the ability to dodge attacks and you have plenty of opportunities to show off those cat-like reflexes. And don't you dare forget about blocking mid-air-it's like being a flying ninja without the risk of falling flat on your face! So get ready to hone those reflexes because your thumb's about to need a nap!

Graphics

Let's address the graphics, shall we? In a world of pixels and polygons, Samurai Shodown III shines like a freshly polished katana! Characters have been reimagined, presented with art so vivid it could break your TV-if only televisions weren't so darn durable these days. Gone are the lighter tones and friendly vibes of yesteryears, replaced instead by somber tones that make you feel like every battle could very well be your last. The environments? Oh boy, they range from serene cherry blossom gardens to battlegrounds where you can almost feel the spirit of your ancestors whisper in your ear, urging you to avenge their deaths. Overall, the graphics are a delightful stab at the senses-a thrill that looks almost as good as it plays!

Conclusion

Samurai Shodown III: Blades of Blood offers players not just a fighting game but a rich narrative tapestry woven with the threads of honor, vengeance, and the oddball charm that only SNK can deliver. With its revamped combat mechanics and stunning art style, it provides an engaging experience that will leave you humming battle lyrics long after you've ceased the gameplay. Feel like slipping into the shoes of aggrieved samurai? Or fancy embracing your inner ninja with a gleefully evil chuckle? Either way, you'll come for the fierce sword fights and likely stay for the drama and duality. Grab your controller and get slicing! Rating it an 8 out of 10 feels both fair and necessary-after all, legendary warriors don't do math, but they sure can swing a sword!

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