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Review of The Bombing Islands on PlayStation

by Chucky Chucky photo May 2001
Cover image of The Bombing Islands on PlayStation
Gamefings Score: 4
Platform: PlayStation PlayStation logo
Released: 01 May 2001
Genre: Puzzle
Developer: Kemco
Publisher: Kemco

Introduction

Imagine you're on a tropical vacation, sipping a piña colada, when suddenly, someone decides it's a good idea to turn the islands into a minefield. Welcome to 'The Bombing Islands', a game that could easily be mistaken for a DIY disaster. You control Kid Clown, who somehow thinks exploding bombs across 60 islands is a relaxing way to spend his time.

Gameplay

Right off the bat, you'll notice the unique yet puzzling mechanics of this game. Your mission? Demolish all the bombs on each of the 60 islands. Sounds simple until you realize you're not just lighting fuses and hoping for the best; you've got to push other bombs into place. It's like playing chess, if every piece could blow up in your face. Each island has a red detonator bomb that acts like your overzealous uncle at family gatherings-only blowing up after you gather the right fireworks (or, you know, other bombs). Failure to clear the island results in a do-over. Cue the trials of your patience as you restart for the umpteenth time! As you navigate through six different environments, expect to encounter classic platformer challenges: moving platforms that make you feel like the ground is a lie, spikes that look eerily happy to see you, and slippery surfaces that seem to defy the laws of physics and your sanity. A bonus for completing islands? A five-card password! Middle schoolers everywhere are going to be thrilled about this experience, right? At the end of each island, you receive a cool password you're definitely going to write on a sticky note until the universe decides to delete it every time you look away. The challenge intensifies with every island opened up, requiring not just a keen mind but possibly a therapist on standby during gameplay due to increasing degrees of frustration.

Graphics

The graphics are, well, colorful-kind of like someone threw Crayola crayons at a canvas while blindfolded. You can definitely tell it was made in the late '90s when 3D models started looking more like abstract art than actual characters. Kid Clown himself looks like he walked out of a carnival nightmare. The environments vary in looks but somehow maintain that uncanny blandness that keeps you engaged in wondering, 'Is this really all there is?' If you're used to flashy graphics from modern titles, get ready for a nostalgic trip to pixelated, low-poly madness that leaves you confused more than impressed.

Conclusion

In conclusion, 'The Bombing Islands' delivers a puzzling experience, with moments that might feel more like brain exercises than engaging gameplay. Gamers looking for a refreshing, innovative puzzle adventure, proceed with extreme caution! Going in without proper preparation might instigate an existential crisis, as the slow pace and repetitive structures drag on your psyche. Remember that quitting is always an option-especially if the idea of clearing one more level pushes you one step closer to throwing your console out the window. Still, if you're up for a challenge, or if you just want to see Kid Clown do his thing, then dive into the wild world of explosives gone wrong. But perhaps set aside some time for deep breathing exercises while you're at it.

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