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Review of DK Jungle Climber on Nintendo DS

by Chucky Chucky photo Sep 2007
Cover image of DK Jungle Climber on DS
Gamefings Score: 7.5
Platform: DS DS logo
Released: 10 Sep 2007
Genre: Puzzle-platform
Developer: Paon
Publisher: Nintendo

Introduction

Welcome to the wild world of DK Jungle Climber, where the primary objectives are climbing high, collecting bananas, and wondering why you didn't attempt to join a sport instead. It's a sequel to DK King of Swing, which already did a half decent job of proving that Donkey Kong could swing better than your grandmother does at a wedding. This one follows the same theme of ridiculous physics and absurdity - because why not?

Gameplay

In a seemingly sophisticated gameplay twist, players must utilize the dual-screen capabilities of the Nintendo DS to climb using two buttons. Yes, you heard that right: two buttons! Hold L and R and voila, DK navigates his way upwards while you wonder if you've ever considered picking up a second hobby, like knitting or birdwatching. The game features multiple island levels, each one more ridiculous than the last-the kind where you ask, 'Who thought this was a good idea?' Our beloved ape and his pal Diddy have to retrieve these elusive Crystal Bananas (yes, just bananas) from King K. Rool and his Kremlings. Along the way, you'll be treated to boss fights - because nothing screams good gameplay like beating up a deformed Kremling mutated by a banana that was simply having a bad day. Multiplayer mode is also included which might make you question your choice of friends: can they handle the thrilling world of banana retrieval with you? New items abound in this vertical escapade, including various obstacles and gimmicks, which means strategy is a must, especially if you want to complete the levels without resorting to throwing your DS across the room.

Graphics

Graphically, DK Jungle Climber is a feast for the eyes-or rather a jungle for the eyes. The colorful visuals stand in stark contrast to windy suburban evenings and dreary homework assignments. Although nothing groundbreaking, it does bring the aesthetic of the classic Donkey Kong Country games to the handheld world, causing nostalgia to hit harder than a rogue barrel thrown by DK on a bad day. The dual screen gives players a feel for height-because everyone knows that in gaming, the taller you climb, the more empowered you feel-until the inevitable fall happens and you get to do that awkward reset thing. The character designs retain that charming and comedic vibe you would expect from a Donkey Kong game. Anyone who gazes at DK and doesn't chuckle will have to get their sense of humor checked. Yep, the game's graphics are pretty enough to make your childhood self nostalgic while simultaneously wishing to slap your adult self for forgetting about the glorious simplicity of childhood gaming.

Conclusion

In summary, DK Jungle Climber is an enjoyable romp through a world of bananas, betrayal, and inadequate button-mashing. Just keep your frustrations set to 'low' as you'll invariably end up stuck on a peg or two (or engaged in a heated debate over Crystal Bananas). It's not without its quirks and complexities, so fans of the King of Swing will surely delight in the chance to climb ridiculous heights again. Those who pick up DK Jungle Climber will find themselves laughing, cursing, and sometimes wishing they had just settled for another Mario Kart session instead. If you're in the market for something light-hearted and silly, you might want to check this one out, even if it's just to witness DK's many misadventures and the ongoing saga of his banana quest. Slap on a score of 7.5 out of 10, because let's face it, nothing in life is perfect-especially when bananas and Kremlings are involved.

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