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Review of Disney's A Christmas Carol on Nintendo DS

by Chucky Chucky photo Nov 2009
Cover image of Disney's A Christmas Carol on DS
Gamefings Score: 5
Platform: DS DS logo
Released: 03 Nov 2009
Genre: Adventure/Platformer
Developer: Pencil Test Studio
Publisher: Disney Interactive

Introduction

You know the old saying: "If something is worth doing, it's worth doing half-heartedly!" Enter Disney's A Christmas Carol, the video game adaptation that captures nearly all the spookiness of Charles Dickens's beloved tale... just with much more button-mashing and far fewer chains to rattle your way through the story. If you prefer your Christmas stories heavy on slapstick and light on ambiance, get comfy. You've got some pixelated ghosts to meet.

Gameplay

Picture this: you, a virtual embodiment of Scrooge, lumbering through a weirdly structured Victorian London. The game alternates between mini-games that would make any true gamer cry, and cutscenes that mimic the spellbinding storytelling of the original Dickens novella - if that novella involved a lot of jumping and collecting shiny things. Yes, you'll be hopping around like a sweaty marionette while interacting with characters who seem to have contracted severe voicelessness from poor scriptwriting. The gameplay consists mainly of platforming - you know, the part where you jump over obstacles while trying to remember that you're supposed to be getting reformed by visiting some spooky spirits instead of collecting gold coins like a 21st-century Scrooge obsessed with in-app purchases.

Graphics

Now let's discuss the graphics, if you can call them that. The visuals are as appealing as an out-of-focus family Christmas photo, taken during Uncle Larry's holiday party where he spilled eggnog on your favorite sweater. The DS may look handy in your pocket, but it seems to have a hard time rendering a world that is both dark and merry simultaneously. It's like someone forgot holiday lights and instead replaced them with a broken dimmer switch. When it comes to characters, they've made a look that is best described as 'unsettling' - the result of combining Disney charm with something that vaguely resembles a Moriarty-level evil scheme.

Conclusion

In summary, Disney's A Christmas Carol for the Nintendo DS is the kind of game that you play to remind yourself why you often avoid video game adaptations of beloved movies. It communicates the core essence of the story, albeit in the form of a rushed gaming experience that has none of the charm of Dickens's original tale. While it doesn't quite capture the spirit of Christmas or the chilling ghostly encounters, it does deliver some guilt-free distractions during the holiday season and plenty of opportunities to feel like you're working at a gather round, folks game. Expectations on the lower end? You might just find yourself grinning despite the glares from Dickens purists as you hop through the jaded pixels of Victorian London.

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