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Review of Red Stone DS: Akaki Ishi ni Michibikareshi Monotachi on Nintendo DS

by Jay Aborro Jay Aborro photo May 2011
Cover image of Red Stone DS: Akaki Ishi ni Michibikareshi Monotachi on DS
Gamefings Score: 6.5
Platform: DS DS logo
Released: 26 May 2011
Genre: Action RPG
Developer: L&K Logic Korea
Publisher: GameOn

Introduction

Welcome to Prandel, where your quest for a mystical red stone leads you on a journey that could put your patience to the ultimate test. If you're ready to dive into a world of transformation, a sprinkle of MMORPG fluff, and a dash of nostalgia wrapped in a handheld package, then buckle up for a review of Red Stone DS. Spoiler alert: it's not a diamond in the rough, but it does have its moments of sparkle!

Gameplay

The gameplay mechanics in Red Stone DS might make you feel like you've accidentally wandered into a time warp where 2D gaming rules supreme. Players encounter a series of monster battles while performing skill combos that might leave you rethinking your life choices. The sickest part? The transformation system! Yes! You can swap classes during gameplay, but don't get too excited. With great power comes great responsibility, and you'll need to manage your CP wisely to avoid an embarrassing exit from your new form. You get classes like Magician/Werewolf, Priest/Fallen Angel, and even Necromancer/Devil. Yes, that's right. Who wouldn't want to morph into a werewolf mid-battle? The potential for creative strategy is as sweet as the red stone itself, but be prepared for some slow-paced action reminiscent of loading screens that could fuel your coffee break. Rest assured, while you may find yourself transformed into anything from Princess to Musketeer, your patience will be tested as you grind through levels with relentless monsters. Pro tip: keep your snacks handy as this game doesn't rush through the good parts!

Graphics

Now let's talk visuals. If you were expecting a graphical masterpiece that would sweep you off your feet, I'm afraid you're going to be rolling on the floor in laughter instead. Picture pixel art that looks like it took a coffee break at the local 7-Eleven-and that's being generous. The colorful environments feel like they're competing for attention, but the charm lies in its retro aesthetic. They aren't breaking any ground in terms of technical achievement, but for a DS title, they get points for style, even if it's a style you'd find in an old-school garage sale. It's more about the nostalgic feel than a hip modern flair. You might even feel washed out on a bad day and wish you had jumped onto the 3DS instead!

Conclusion

In short, Red Stone DS: Akaki Ishi ni Michibikareshi Monotachi offers a unique spin on the action RPG genre that is reminiscent of the past while still attempting dances with modern mechanics. It's enjoyable for those who can embrace a slower pace and revel in the joy of class transformation, even if your thumbs feel like they're training for the Olympics by the end. Would I recommend you jump on board? If you're a fan of 2D nostalgia, like a little grind in your life, and fancy yourself a bit of transformation now and then, then this red stone might just be worth a look. Just don't go looking for a legendary treasure; you might come away with a mere fancy rock!

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