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Review of Scooby-Doo! Unmasked on Nintendo DS

by Jay Aborro Jay Aborro photo Oct 2005
Cover image of Scooby-Doo! Unmasked on DS
Gamefings Score: 6.5
Platform: DS DS logo
Released: 18 Oct 2005
Genre: Platformer
Developer: Artificial Mind and Movement
Publisher: THQ

Introduction

Greetings, Scooby-Doo fans and aspiring detectives! Today, we venture into the whimsical and slightly bizarre world of *Scooby-Doo! Unmasked* on the Nintendo DS. If you've ever wished you could solve mysteries with a gang of teenagers while simultaneously trying not to drop your snacks, boy, do we have a treat for you! This platforming romp promises enough puzzles, bad guys, and deep-fried shenanigans to leave you feeling like you've just chased ghosts around the local amusement park. So dust off your magnifying glass and grab a Scooby Snack as we embark on a journey to find out if this game merits some ghostly praise or if it should remain masked in the shadows.

Gameplay

The gameplay mechanics in *Scooby-Doo! Unmasked* center around our favorite, floppy-eared canine as he smashes, leaps, and unravels the mysteries that plague the troubled town. More or less, you'll control Scooby as he collects clues, collects snacks-and let's be honest, that's really the primary motivation for our hero-battles enemies, and unlocks costumes that grant special abilities. Y'know, because why should only the human characters get all the fun? The game introduces costumes like the kung-fu warrior, the gliding bat, and even a scientist that makes you dissolve those pesky Mubber cubes! What's Mubber, you ask? Well, imagine Soylent Green but less horrifying-it's an edible compound that helps in animating the evil robots that haunt Scooby's escapades. Good ol' Scooby keeps changing costumes in a way that's reminiscent of the sort of frenetic costume changes we expected at the Academy Awards... only with more plunger-based archery. The levels range from classic Scooby environments-like haunted houses and creepy amusement parks-to some rather memorable encounters with foes like the Guitar Ghoul. It's almost like watching a Scooby-Doo episode, albeit one that you can control, where the plot twists leave you scratching your head and wondering how you got here in the first place.

Graphics

Graphically, *Scooby-Doo! Unmasked* plays it safe. The environments are colorful and cartoonish-akin to a Saturday morning cartoon that's just a little over the top. Characters are beautifully animated within the confines of the DS's capabilities, but don't go in expecting Pixar-level graphics. The 2D nature of the DS captures the essence of the Scooby franchise nicely, complete with all the stylings you'd expect. The various costumes are fashioned well, from Scooby's kung-fu getup to his bespectacled scientist attire. Still, it's a universe where the cel shading can occasionally misfire into a somewhat sticky mess of colors. Let's just say it's not winning any design awards anytime soon, but it's good enough to keep the nostalgia flowing.

Conclusion

In conclusion, *Scooby-Doo! Unmasked* on the Nintendo DS is a mixed bag of delightful nostalgia and quirky gameplay. The game thrives on its engaging platform mechanics and sufficient comedic charm to keep players entertained for short bursts. Yet, not without criticism; its simplistic level design and occasionally tedious enemy encounters may leave some players wondering if they should've just watched the show instead. If you're a fan of the franchise, or just itching to solve some mysteries while indulging in a few veggie snacks, give it a shot! But for the more discerning gamers out there, it might feel more like a light snack than a satisfying feast. So, until the next ghost pops up, happy sleuthing, and watch out for those dubious bad guys lurking in the shadows!

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