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Review of Disney's Kim Possible: Kimmunicator on Nintendo DS

by Tanya Krane Tanya Krane photo Nov 2005
Cover image of Disney's Kim Possible: Kimmunicator on DS
Gamefings Score: 6.2
Platform: DS DS logo
Released: 09 Nov 2005
Genre: Action Platformer
Developer: Artificial Mind and Movement
Publisher: Buena Vista Games

Introduction

Welcome to the wild world of espionage, teenage angst, and absurdly villainous plots! In Disney's Kim Possible: Kimmunicator, players are thrust into the pixelated shoes of the teenage hero, Kim Possible, and things have never looked so... oddly stylized! If you were ever feeling like your life needed more angst and less adult responsibilities, this game is here to remind you that even saving the world involves balancing your social life.

Gameplay

Picking up where 'Doctor Drakken' probably sits too comfortably in his evil lair, Kim Possible: Kimmunicator drops you into a world where you must rescue Wade, Kim's tech-savvy confidant. Drakken, as cliché as he is, has decided to up the ante by kidnapping poor Wade (who, by the way, is the genius behind Kim's high-tech gadgets that save her bacon on more than one occasion). You'll need to use Wade's handy-dandy replacement during his absence. Aren't friends just the best? The gameplay is a classic blend of action-platforming with some puzzle elements sprinkled in, ridiculously reminiscent of a Saturday morning cartoon-complete with oddball, exaggerated antics. Missions take place across several creatively themed levels where players can leap, dodge, and punch their way through various henchmen that Drakken has employed. You'll likely find yourself clashing more with the slew of villains than you will be with any of your actual responsibilities, which is always a win in my book. Each level features a series of tasks that tie directly into the comical storyline. You'll navigate through hospitals, theme parks, and even an evil lair! Note that the shopping mall level is particularly important for character development. Who doesn't want to save the world and check out the latest cosmetics? The game's missions are reminiscent of classic puzzle-solving and talking to quirky NPCs, leading to a narrative that feels like a cartoon episode in natural gameplay form. Oh, and multiple fingertips or a stylus can activate certain commands, so prepare to feel like a semi-competent Black Widow protagonist.

Graphics

If graphical slickness were a school report card, Disney's Kim Possible: Kimmunicator would sit at the back of the class, passing but not winning any awards. The graphics are cheerful, bright, and bouncy-just like Kim herself! But that can't hide the fact that they are a bit dated compared to more contemporary titles. Remember, this was in the early days of the Nintendo DS, where 3D models often looked like 2D shapes trying their best to make a convincing entrance. Character designs remain true to their animated roots, and despite the limitations, there's a charming quality in the expressions and exaggerated animations that manage to capture the essence of the beloved show. The villains have just the right amount of melodrama-while still being ludicrously silly-to elicit a knowing chuckle. If you've ever wanted to experience a low-budget animated feature at home, here you go!

Conclusion

In summary, Disney's Kim Possible: Kimmunicator is like finding out your favorite childhood cartoon has a side quest. While it may not be the most groundbreaking title of its time, it certainly has a heartwarming charm that can make a few hours of gaming feel like a nostalgic trip down memory lane. Players looking to revisit the teenage world-saving antics of Kim and her crew may find themselves entertained. It's not a perfect game (hey, like life itself), but it manages to sprinkle some laughs amidst its chaos. So, pop some popcorn, grab your metaphorical grappling hook, and get ready for a mission that's halfway through the action, one-third comic relief, and a full scoop of YOLO (You Only Level Once) vibes!

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