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Review of Need for Speed: Hot Pursuit Remastered on Nintendo Switch

by Gemma Looksby Gemma Looksby photo Nov 2020
Cover image of Need for Speed: Hot Pursuit Remastered on Switch
Gamefings Score: 7.4
Platform: Switch Switch logo
Released: 13 Nov 2020
Genre: Racing
Developer: Criterion Games, Stellar Entertainment
Publisher: Electronic Arts

Introduction

Need for Speed: Hot Pursuit Remastered is the nostalgia-fueled joyride that rolled back into our lives in November 2020, bringing with it high-octane police chases, shiny supercars and that deliciously petty multiplayer competitive streak where you ruin your friends' times and feel nothing but pride. Originally built by Criterion Games in 2010 and reborn with help from Stellar Entertainment, the Remastered edition lands on Nintendo Switch with the core of the old arcade racer intact: Seacrest County's sun-scorched highways, the duel between Racer and Cop, and Autolog - the game's social nervous system that pings your ego every time someone dethrones your leaderboard crown. If you remember this one from a decade ago, this is the same chase, polished up and packaged with all the main DLC. If you somehow skipped it the first time, consider this a cheat sheet: it's fast, flashy, and aggressively friendly to anyone who prefers their driving with more theatrics and fewer spreadsheets.

Gameplay

Hot Pursuit's basic idea is both gloriously simple and reliably exciting: you can be the person illegally blasting past scenic guardrails in a Pagani or you can be the person yelling into a radio as you lay down spike strips. The game splits you into two camps - Racer and Cop - and gives each a career to climb. Racers are the lightning bolts: faster, with a focus on outrunning and out-driving opponents. Cops are the methodical predators: tougher vehicles, police gadgets, and a toolkit built to spoil your day (roadblocks, EMP-style jammers, and other toys to make a racer cry into their steering wheel). The Remastered edition leaves the fundamentals unchanged in all the good ways. Driving feels arcadey - somewhere between Criterion's Burnout heritage and a mild simulation - which means you get the satisfying sensation of sending a supercar into an overdramatic drift without requiring a PhD in countersteering. The open world of Seacrest County (a cheeky West Coast mash-up) gives you over 100 miles of road to explore, and the map is stuffed with events: standard races, Hot Pursuit-style chases, Interceptor modes where you play cop against AI or people, and special online modes that spice up competitive play. Autolog is still the MVP. Imagine a social feed that constantly shouts your friends' best times and dares you to beat them. It's been called "Facebook for the game," which sounds judgmental until you realize that virtual humiliation fuels more hours of play than any in-game currency. Autolog also powers the Bounty experience system, unlocking cars and events as you climb the tiers. The Remastered edition bundles the major DLC packs (Super Sports Pack, Lamborghini Untamed, Porsche Unleashed) straight into the career, so the progression feels more complete - no hunting down separate add-on menus or feeling like you missed content. Cars are licensed real-world metal: Audi, Porsche, Lamborghini, Bugatti - the usual automotive celebrity roster. There's no deep tuning tree; customization is simple (and was expanded in a later update to let you change racer colors and add custom wraps). That lack of micro-management makes Hot Pursuit feel focused: it's about chasing, being chased, and the cinematic moments that sprout from those encounters. Multiplayer supports up to eight players and, in the Remastered version, even gets cross-platform play, meaning you can annoy console-and-PC-owning friends from the comfort of your handheld. It isn't perfect. If you're the sort who wants full-forge car-building, painstaking tuning and an obsessive garage diary, this will feel like chewing bubblegum when you wanted a steak. The Wii version from the original release was a very different beast (and not relevant to the Remaster), and a few cars from the original have gone missing in the Remastered build - notably some SLR variants and a certain Carbon Motors concept - which may sting if you collect cars like people collect exes.

Graphics

The Remastered label does what it says: visuals are touched up, textures cleaned, and the game got a general face-lift for modern hardware. On beefier platforms this results in crisper cars, shinier paint, and prettier roadside vistas. The Switch version, being the underdog handheld it is, received these improvements too but with pragmatic compromises: the game looks nicer than the 2010 originals, but it's not a PS4/PC showstopper. Meta-critic consensus for the Remaster on Switch sits in the mid-70s, which tells you the port is competent rather than miraculous. Criterion and Stellar also rolled out post-launch updates - a February 2021 patch added custom wraps and frame-rate improvements - which is heartening because it shows the game isn't being left alone to gather dust in a scenic layby. The crashes and spectacular car-to-environment moments remain satisfying: impact effects, camera shakes and the occasional cinematic slow-mo when you dramatically smack into a roadblock still feel terrific. The photographic mode and soundtrack (complete with licensed tracks and original score cues during chases) keep the sensory experience lively. There's a practical takeaway for Switch owners: this is a gorgeous arcade racer in your bag, but don't expect console-level fidelity. You get the spectacle and the core look-and-feel of Hot Pursuit, and occasional visual softness or frame dips are the price for portability.

Conclusion

Need for Speed: Hot Pursuit Remastered on Switch is a joyful reminder that some video games are happiest when they keep the focus narrow: big cars, bigger chases, and a social engine that compels you to beat your mates. It bundles the best bits of the 2010 classic, stitches in the main DLC so the career feels whole, and adds a few modern niceties like cross-play and wrap tools. The Switch port isn't the definitive graphical showcase - aim for PC/PS4/Xbox if you're chasing pixel-perfect reflections - but it's still a fantastic pick-up-and-play racer for anyone who prefers instant thrills over endless tuning. If you're 18 and wondering whether to buy: if you love loud engines, occasional humiliation via Autolog leaderboards, and the simple, addictive pleasure of being chased (or being the chaser), this is worth your coin. It's not the deepest driving sim, but it is one of the most gleefully destructive arcade racers around. Final verdict: bring friends, collect grudges, and prepare for some gloriously dramatic traffic takedowns. Score: 7.4/10 - fast, fun, and still enough of a classic to make you want to keep pushing that 'retry' button.

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