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Review of Use Your Words on PlayStation 4

by Chucky Chucky photo Apr 2017
Cover image of Use Your Words on PS4
Gamefings Score: 7/10
Platform: PS4 PS4 logo
Released: 04 Apr 2017
Genre: Party
Developer: Smiling Buddha Games
Publisher: Screenwave Media

Introduction

Use Your Words is a party game whose entire business model depends on two things: you owning other human beings and those human beings being willing to type jokes into their phones while a TV judges them. Designed by Brentalfloss and Julian Spillane and shepherded onto consoles by Smiling Buddha Games and Screenwave Media, the PS4 version greets you like a polite improv teacher with commitment issues. It runs on a simple premise, borrowed from the Jackbox playbook: everyone connects to a browser with web enabled devices and contributes answers to prompts. Then the group votes, points are handed out, and fragile friendships are either strengthened or quietly eroded. This is not the sort of game that pretends to be deep. If you enjoy competitive creativity, topical references, or watching your weird acquaintances try to write clever things under pressure, Use Your Words will make you laugh. If you came for lengthy campaigns, character progression, or anything resembling meaningful single player content, you will be disappointed in the same way a Michelin starred chef is disappointed when someone microwaves instant noodles and calls it dinner.

Gameplay

Gameplay lives and dies on a loop of four mini games that are stupidly simple but reliably effective in producing chaos. The roster is Sub the Title, Extra! Extra!, Blank O Matic, and Survey Says. Sub the Title shows a small clip from a foreign film and leaves the subtitles blank for you to fill. Extra! Extra! plonks an outlandish image in front of the table and asks for a sensational newspaper headline. Blank O Matic gives an unfinished sentence and politely requests that you complete it. Survey Says is the final round, a Family Feud style prompt where players write multiple responses and the group ranks them. Rounds play out quickly. After everyone types their answers on their phones or laptops, the game mixes all submissions with a handful of House Answers - prewritten gag responses from the developers whose job is to be weird at inopportune moments. Players then vote on the answer they like most or the answer they think will score best. Votes translate to points, and selecting a House Answer will cost you points if you fall for the trap. The scoring system is less about absolute fairness and more about encouraging strategic trolling and theatrical voting. It rewards both genuinely funny contributions and the kind of petty behavior that makes game night memorable. Spectator Mode is a neat little flourish that lets people who are not in the main 3 to 6 player slots still participate by reacting to answers. These reactions contribute to awards and give the audience something to do besides pretend to be interested in pizza decisions. The web based connection method is mostly seamless on PS4: you boot the PS4 app, visit the prompt on your phone, and type. No controllers required, which is both liberating and suspiciously modern. The game is designed to shine in the presence of people. Play it alone and the jokes are just notes in a notebook. Play it with a group and it becomes a social machine that converts awkward energy into laughter. Whether that laughter is polite, raucous, or the kind that spirals into mockery depends entirely on your group composition. Much like karaoke, the experience is a mirror of the crowd. If your friends are funny, it will be a great night. If your friends are not funny, it will be a lesson in humility. Critically, Use Your Words is short on mechanical depth but long on improvisational possibility. It does not try to hide this. The inclusion of House Answers is smart because it prevents the joke well from running dry and forces players to consider strategy when voting. The game also benefits from tight pacing; rounds move quickly enough that the setup never overstays its welcome. There are limits to replay value if your group falls back on the same in-jokes, but the game encourages new ridiculousness by producing unexpected prompts and images each session.

Graphics

Graphically, Use Your Words looks like a clean, serviceable party game that drank six espressos and put on sensible clothes. The art is cartoonish and functional: prompts, images, and UI elements are easy to read from the couch and free of unnecessary ornamentation. On PS4, the UI scales nicely to the big screen, which is really the whole point; this is not a portable, text heavy experience where font size becomes a battle royal. Contrast that to the Switch version where reviewers flagged text size in portable mode, something PS4 owners will never need to worry about unless their living room TV is a beanbag with delusions of grandeur. The short clips used in Sub the Title are grainy on purpose and encourage players to supply their own context. Images in Extra! Extra! are reliably ridiculous and often the highlight of a round. There is no high end graphical spectacle here, no lighting tricks, just a functional interface whose honesty is almost admirable. The visuals do not compete with the jokes; they exist to support them, like a sensible stagehand who has accepted they will never be the lead.

Conclusion

Use Your Words will never claim to be more than it is: a party game that turns typing skills and social chemistry into comedy. On PS4 it performs this role well. The interface is straightforward, the mini games are well chosen for maximum low effort chaos, and Spectator Mode expands the fun without complicating things. Whether you get a ridiculous, laugh till your sides hurt night or a quiet session of polite chuckles depends entirely on your friends. Some outlets loved it, praising its accessibility and fun; others found it shallow and compared it to riffing on random images. Both takes are correct. The game is exactly what it promises and disappoints you only if you expect something else. Score 7 out of 10: it is smartly designed for group laughs, imperfect by design, and therefore perfectly suited for parties, bad puns, and proving once and for all who in your friend group has zero impulse control.

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