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Review of Alundra 2: A New Legend Begins on PlayStation

by Max Rathon Max Rathon photo Mar 2000
Cover image of Alundra 2: A New Legend Begins on PlayStation
Gamefings Score: 6
Platform: PlayStation PlayStation logo
Released: 21 Mar 2000
Genre: Action Role-Playing Game
Developer: Matrix Software
Publisher: Sony Computer Entertainment / Activision

Introduction

Ah, 'Alundra 2,' the game that modestly attempts to carry the heavy mantle of its predecessor while revamping the whole experience in a 3D graphics world. Imagine the awkward middle child trying to shine amidst two towering siblings-this game is basically that but with more pirates, puzzles, and a lot of absolutely magical keys. Yes, that's a thing. Ready to venture into the whimsical waters of Varuna? Climb aboard!

Gameplay

You'll control Flint, a silent protagonist whose primary objectives include slicing enemies, solving mind-bending puzzles, and becoming the ultimate RPG hero. The gameplay allows you to run, jump, and swing your sword around like a kid in a candy store, but don't expect that sweet, forgiving feeling when facing the game's content. Combat is real-time, which means you'll be chaotically flailing around, fending off enemies while you also try not to knock over your snack. Flint earns skills by collecting Puzzle Pieces, traded for mighty sword combos that make him look super cool-like a warrior with a passion for culinary arts who also happens to be on a strict gluten-free diet. The world is expansive with 3D environments, letting you not only run left and right, but also diagonally and even backward! Bonus points for manual camera control allowing you to spin around like that one awkward kid on the dance floor trying to impress his crush. The game features unique magical rings that grant Flint special powers, including floating and walking over deadly lava-great for when you want to avoid a dip at the molten hot pool party of doom. Combat-wise, expect some passive damage reduction with the shield, and for a hefty level of visibility, toss in some element such as lava, fireballs, or your neighbor's cat to challenge you through random environmental obstacles.

Graphics

Ah, the visuals! Let's just say it's a bold step forward for the franchise-even if it sometimes falters like a toddler learning to walk. 3D rendering? Check! Colorful environments? Check! Smudges that made me question if I needed glasses? Definitely check! The character designs and environments are generally well-crafted. If you ever wondered what delightful chaos looks like when it's interspersed between cute floating islands of suspended hopes, look no further than 'Alundra 2.' The art direction reminds me of a children's storybook left out in the rain but in a charming, nostalgic way. Just don't stare too closely at some of the character models, or you'll get lost wondering if Flint skipped leg day.

Conclusion

In short, 'Alundra 2: A New Legend Begins' feels like the awkward cousin at a family reunion. It tries really hard to fit in with its majestic sibling, 'Alundra,' but sometimes it just stumbles over itself trying to impress everyone. The game packs fun puzzles and an array of colorful characters, but grapples with boisterous glitches and somewhat monotonous gameplay. It's far from the worst action RPG you'll discover on the PlayStation; instead, it's an average ride through sword-swinging silly emotional pathways. If you liked the original, you might find something quaint about the sequel, but prepare for a different vibe entirely. Looking for a good time? It's definitely there; just don't expect to throw the original 'Alundra' out on a long voyage just yet. Grab your controller, swing your sword, hop on paranoid pirates, and sail into the world of Varuna, but keep your expectations buoyed, not sunk.

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