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Review of Maximum Force on PlayStation

by Chucky Chucky photo Oct 1997
Cover image of Maximum Force on PlayStation
Gamefings Score: 5.0
Platform: PlayStation PlayStation logo
Released: 09 Oct 1997
Genre: Light gun shooter
Developer: Mesa Logic, Tantalus Media, Perfect Entertainment
Publisher: Atari Games, Midway Games, GT Interactive

Introduction

In the mid-90s, light gun shooters were all the rage, drawing in players with their flashy graphics and oh-so-realistic re-creations of shooting scenes. Enter 'Maximum Force', a game so 90s, it might as well be wearing a fanny pack. Originally an arcade hit and now available on the PlayStation, it's time to see if this is a nostalgic trip down memory lane or just a dusty old VHS tape.

Gameplay

As a player, you step into the shoes of a counter-terrorist agent with all the charm of a cardboard cutout. Your mission? Neutralize the threat posed by a variety of terrorists in three spectacular settings: a cargo ship, a bank, and the jungle. Not only does it scream action and adventure, but the plot delivers a narrative so thin it could probably float away in a breeze. The gameplay mechanics are as simple as they come: point and shoot. Shoot the terrorists before they shoot you. If you happen to shoot a hostage, your score takes a hit, and you'll be punished more severely than you would be at a state fair. Power-ups litter the environments like candy wrappers thrown at a Sunday picnic. These snazzy additions include rapid-fire modes and heavy-hitting single-shot rounds, giving you those sweet multipliers for score chasing. The game offers a wee bit of strategy, as certain objects in the environment explode rather satisfyingly, and shooting them can transport you to bonuses and mini-games. However, if you were expecting a multi-layered, intricate plot or unending depth, you might want to shelve your hopes alongside your collection of vintage Tamagotchis.

Graphics

'Maximum Force' relies on digitized video sprites for bad guys and bystanders, which somehow transitioned into 3D backgrounds. Picture a weird hybrid of 90s graphics and a tea party gone rogue. The animations leave much to be desired, with enemies exploding into a confetti-like splash of red that can only be described as cartoonish. Critics have frequently knocked the visuals, likening them to digital sprites lifted from long-lost PC games. The flashy video backgrounds? They move smoothly, but don't be fooled; it's an illusion, much like the thought that you were going to get a good movie remake of a beloved comic book.

Conclusion

While 'Maximum Force' capitalizes on the light gun mechanics that were mildly entertaining in their time, it doesn't hold a candle to what came before or after. You might find moments of nostalgic joy, but more likely than not, you'll be reminded that this game's glory days were a long time ago. Critics described it as 'fun', but their standards seem to have diminished along with the game's relevance. In a world filled with innovative gameplay and deep storytelling, 'Maximum Force' stands as a relic of simpler times, making it perfect for a quick aggravation-ridden session with friends after a few adult beverages. Eventually, though, just like that dusty VHS tape, you'll leave it behind, wondering if you wasted your time or merely relived a sentimental chapter of gaming history. It's neither the best nor the worst, making it a true middle-of-the-road experience that just might find a spot on your shelf for the sake of nostalgia. If you do decide to pick it up, treat it like that uncle who makes too many dad jokes: smile, tolerate it, and just be glad it isn't the only option you have.

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