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Review of Pro Evolution Soccer 2008 on Nintendo DS

by Gemma Looksby Gemma Looksby photo Aug 2025
Cover image of Pro Evolution Soccer 2008 on DS
Gamefings Score: 6/10
Platform: DS DS logo
Released: 11 Aug 2025
Genre: Sports Game
Developer: Konami
Publisher: Konami

Introduction

Pro Evolution Soccer 2008 (PES 2008) arrived as one of those yearly footy game releases that makes grown adults argue about formation substitutes like it's a life skill. Konami shipped PES 2008 to practically every platform under the sun, and yes, that included the Nintendo DS - the pocket-sized console known for saving your progress and occasionally gobbling up your stylus. The DS version sits in an awkward spot: it's the handheld sibling of a well-regarded console/PC franchise, trying to be both nimble and faithful to the series. According to the paperwork (and the friendly oracle that is Metacritic), the DS version scored lower than its bigger siblings - it's the one at the party who enjoys football but got delayed by assembly hall acoustics. If you want the nutshell verdict: PES 2008 on DS is recognizably PES but lacks the polish and oomph of the console/PC releases. It's competent, occasionally fun, and occasionally frustrating - like trying to do keepy-uppies on a bus.

Gameplay

At its core PES 2008 is still an association football game in the Pro Evolution Soccer lineage, and the DS version keeps to that formula: you pick teams, run around a digital pitch, and attempt to score while your opponent attempts to loudly disagree. The document doesn't load us up with DS-specific technical features, but it does remind us that PES 2008 as a whole leaned into licensed leagues - La Liga Santander, Ligue 1, Serie A and the Eredivisie are fully licensed in the game - while the Premier League is only partially licensed. For the handheld crowd that like to tinker, there's also the series' long-time tradition of editable generic teams (Team A, Team B, etc.), a feature mentioned in the source as present in the non-Wii versions. That means if you're the sort of person who enjoys renaming 'Team A' to 'My Glorious Eleven' and swapping kits to make a fictional dynasty, PES 2008's DS release probably won't block you. Gameplay-wise, PES has traditionally favoured a more tactical, simulation-adjacent feel compared to arcade-y rivals. Passing, positioning and reading runs matter more than spammy button-press goals. On the DS, that philosophy is present in spirit: the controls and AI try to mimic the feel of a full-sized PES match. Review scores for the DS edition clustered around middling (GameRankings and Metacritic both around the high 50s), which suggests that while the underlying systems are recognizable, the execution on the handheld didn't scale perfectly. Critics like Eurogamer and GameSpot gave the DS version about a 6/10 - not terrible, but not the sort of thing to brag about in group chat. If you play PES on DS, expect the basic modes you'd associate with a football game: friendlies, leagues and a selection of multiplayer options when a second DS is involved. The DS's portability makes it a decently tempting package for lunchtime matches or short sessions, but don't expect the depth and polish of PS2/PC versions where reviewers were much kinder. Commentary changes noted in the source - Jon Champion and Mark Lawrenson replacing the long-time English team - are part of PES 2008's broader presentation shift, though handheld versions historically have limited or pared-back commentary due to storage limits, so don't expect a fully voiced matchday soundtrack in your pocket. Where the DS release struggles is in translating the nuance of PES team play into a tiny console with limited buttons. The tactical options remain on paper, but maneuvering intricate one-twos, perfectly weighted through-balls and subtle defensive positioning is more fiddly when you're juggling a stylus or tiny d-pad. Occasional control awkwardness shows up in the reviews and is likely the main reason the DS scores trail the better-reviewed PS2, Wii and PC editions. Still, for a casual DS owner who wants portable football with a touch of simulation, PES 2008 can scratch that itch - provided you don't expect to be the next Cristiano Ronaldo just by owning the cartridge.

Graphics

The Nintendo DS isn't exactly a shrine to polygonal glory, and PES 2008's DS visuals reflect a necessary compromise. The source makes it clear the DS entry didn't share the acclaim of the Wii/PS2/PC versions, with aggregate scores hovering in the high 50s - a number that tacitly hints at presentation limits. On the small DS screen players look like their real-life counterparts if you squint and are feeling charitable; kits and stadiums are functional but simplified. Expect readable sprites, competent animation loops and the kind of crowd that mostly acts like a colourful wallpaper rather than a living, jostling mass. Animations that left critics impressed on consoles are understandably toned down on the handheld. The game's essence - passing, movement and tactical patterns - remains visible, but dramatic weather effects, facial detail, or cinematic replays? Not so much. On the positive side, the DS's lower fidelity means the game runs smoothly enough for quick games and that the battery won't die because your handheld is trying to render thirty different sweat beads in HD. In short: not pretty enough to hang on a wall, but clear and serviceable enough to enjoy matches on a bus, in bed, or during a study break. Sound is similarly utilitarian. The console versions got new commentators in Jon Champion and Mark Lawrenson, which refreshed the aural side for the English releases; handheld cartridges typically skimp on continuous audio commentary due to space, so the DS version's soundtrack is more about lightweight fanfare and menu jingles than full-match punditry. If you're the sort of person who measures game value by how convincing the crowd noise is when you score a last-minute screamer, the DS edition won't set the world alight. If, on the other hand, you just want bite-sized football and are indifferent to orchestral swells and hyper-realistic roar FX, the DS graphics and sound do the job without fuss.

Conclusion

Pro Evolution Soccer 2008 on Nintendo DS is a reasonable bit of portable football that wears the PES name with modest dignity. It's not the star pupil of the 2008 lineup - that honor went to the home-console and Wii versions, which reviewers treated more kindly - but the DS model holds its own as a pocket-sized interpretation. The game keeps key features fans expect (licensed European leagues, editable generic teams in non-Wii versions, and the series' tactical leanings), while making the inevitable concessions required by handheld hardware. Review scores around the high 50s reflect that balance: PES 2008 on DS is competent, occasionally charming, and occasionally limited. If you're a diehard PES fan who needs football wherever you go, or you enjoy editing teams and tinkering with rosters, this DS version will probably give you enough mileage for short bursts of play. If you crave the full meat-and-potatoes PES experience - the depth, the visuals, the presentation - you'll be happier on PS2, PC or even the Wii build that got particular praise. Ultimately, the DS release is like a trusty pair of trainers: not flashy, not perfect, but reliable when you want to kick a ball about without firing up the big rig. Score it a friendly 6/10 - solid for what it is, but don't expect it to win any Ballon d'Ors.

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