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Review of Monster Jam Steel Titans 2 on Nintendo Switch

by Tanya Krane Tanya Krane photo Mar 2021
Cover image of Monster Jam Steel Titans 2 on Switch
Gamefings Score: 6/10
Platform: Switch Switch logo
Released: 02 Mar 2021
Genre: Racing
Developer: Rainbow Studios
Publisher: THQ Nordic

Introduction

Monster Jam Steel Titans 2 arrives on the Switch as the rambunctious sequel to Rainbow Studios' 2019 romp. The official blurb (and the Wikipedia excerpt you probably skimmed) tells us it's a racing game with an expanded open world, a beefier career mode, and more monster trucks to shame your neighbor with. If you prefer your games to have emotional arcs rather than just engine arcs, Steel Titans 2 obliges by turning giant chrome billboards into characters with ego, backstories, and mid-race crises. This review will treat the trucks like the protagonists they secretly aspire to be. You will get an in-depth analysis of the major players (Grave Digger, Maximum Destruction, et al.), how the open world acts like a stage for their growth, and whether the Switch version manages to deliver the tiny miracles of plastic-sculpted caprice that the other platforms promise. Expect equal parts engine telemetry and melodrama, because monster trucks have feelings and I am contractually obligated to project them onto them.

Gameplay

On paper the sequel is simple: take the foundation of Monster Jam Steel Titans, expand the open world, add more trucks, and let players choose between stadium events and outdoor races. In practice the game dresses those mechanics up with personality. Playing on the Switch, the core loop - pick a truck, go to a map marker, race, freestyle, upgrade - feels familiar, but the expanded career gives each vehicle a reason to exist beyond giving you better traction. Consider Grave Digger. In every Monster Jam entry Grave Digger is the grizzled veteran with a paint job like a life lived short and loud. In Steel Titans 2 the career mode frames Grave Digger as the mentor figure shuttling rookie trucks into the spotlight. You can picture the truck idling in a dirt lot, muttering to itself about legacy while letting your upgrades stand in for the wisdom it grudgingly imparts. Mechanically, this truck is balanced: approachable handling, reliable torque, and a freestyle kit that feels forgiving when you try to launch into theatrical flips. As an arc it's satisfying - you start as the kid driving the truck, then earn respect, then drive into a stadium that thinks it can intimidate you, and you crush it. Maximum Destruction (Max-D) plays the role of the showman-turned-antihero. Its story is told through its presence on the roster and the way races are presented: flashy, aggressive, programmed to bully corners. In career events Max-D's arc is about tempering bluster with control. Gameplay-wise that translates to a truck that rewards aggression but punishes sloppy landings. The sequel gives Max-D slightly broader tuning options than the original Steel Titans, which lets players decide whether to double down on spectacle or focus on consistency. There are also the wildcard characters: Monster Mutt, El Toro Loco, and the rest. They serve as comic relief, rivals, and occasional allies. The open world is the stage on which these interactions occur. Unlike the linear menus of older Monster Jam entries, Steel Titans 2's explorable terrain (the first game had desert and forest sections, and the sequel expands that) lets you drive into smaller side events and freestyle areas where the trucks can show off. These pockets act like character-building flashbacks. You might stumble into a scrapyard that forces your truck into a trial-by-fire: crush junk, clear obstacles, and prove you possess the improvisational chops of a true freestyle star. Progression is straightforward: win races, collect parts, and customize. The customization is both visual and functional. Paint and decal choices are the vanity subplot; engine swaps and suspension tweaks are the main plot. The way the upgrade tree is organized in Steel Titans 2 gives a sense of growth: early parts feel like training wheels, mid-tier upgrades are the truck discovering its voice, and top-tier parts are the climax where your rig finally becomes the one that wins the Monster Jam World Finals in spirit, if not in licensed event status. Multiplayer exists but on Switch it feels like the subplot that shows up for a party and leaves early. Local sessions are enjoyable for a few rounds; online is functional but not the main selling point. The meat of Steel Titans 2 is single-player career and open-world exploration. That means if you bought this to grind ranked online ladders, you might be frustrated, but if you bought it to nurture a roster of trucks and sell them on the idea that they have inner lives, you will get your money's worth. There are some rough edges in the narrative design. The game doesn't have fully voiced truck soliloquies, so much of the story arc is implied through event structure, truck selection, and after-race popups. That means a lot of the "emotional" payoff depends on the player's imagination and the truck's visual charisma. In a way this is a strength: the game trusts players to write the more dramatic beats. In another way it's a flaw: when the Switch version drops framerate or compresses scenery, those quiet moments of character-building lose oomph. Overall, the gameplay loop of Steel Titans 2 is engine-first and heart-second. The sequel refines the open-world ambitions of its predecessor and gives trucks more room to breathe and act, which is a generous gift to the would-be auteur truck driver inside all of us.

Graphics

Graphically, Steel Titans 2 wears its Unreal Engine 4 lineage like a well-loved jacket: familiar seams, comfortable fit, but occasionally dusty. The Wikipedia notes that the original featured desert and forest sections, and the sequel expands that palette. On Switch this expansion is visible in the variety of biomes - crunching sand, ragged pinelines, and stadium interiors - but not always in crisp detail. Textures are serviceable; trucks themselves look charmingly detailed up close, with decals and liveries that pop. The paint jobs and chrome reflections lean on the bright side, which helps each truck read as a character even when the environment is simplified. The tradeoff comes in environmental fidelity and performance. The Switch version scales assets and resolution compared to PC and console cousins, which is expected. That said, the trucks rarely suffer the kind of visual betrayal that would break immersion - their character is preserved. Shadows and lighting are simplified, and distant scenery sometimes becomes a watercolor suggestion rather than a fully formed backdrop. In motion, frame rate dips occur when the camera pans across busy scenes or during cinematic replays, which can blunt the drama of a perfectly executed backflip. Freestyle animations and physics are serviceable and often entertaining; crashes feel weighty in a satisfying way, and suspension flex communicates the violence of each landing. If you are the kind of player who delights in the tiny details - a dent, a skid mark, a tire's tribute to gravity - then the Switch edition still delivers moments of joy. If you are a pixel purist who expects parity with PC visuals, you will notice the concessions. Ultimately, graphics on Switch are a compromise distilled into charm. The trucks keep their personalities; the world sometimes gives you less to stare at. That's not dishonorable for a portable system, and Steel Titans 2 uses color, sound, and truck design to compensate where raw polygons fall short.

Conclusion

Monster Jam Steel Titans 2 on Switch is a sequel that chooses to expand the sandbox around its protagonists rather than rewrite who they are. Rainbow Studios and THQ Nordic doubled down on the open-world career idea and gave the monster trucks more stages on which to perform their little dramas. Treating the roster like a cast of characters works: Grave Digger plays the mentor, Maximum Destruction the flashy antihero, and the rest populate the world with rivalries, comedic timing, and the occasional existential skid. The Switch version is not pristine. There are graphical and performance compromises, and the narrative is implicit rather than cinematic. Those faults are not fatal to the experience, though: the core driving and freestyle remain fun, and the expansion of career and truck selection gives you reasons to care about upgrades and aesthetics. The game's heart is in its mechanical joy and in the personality of its trucks rather than in deeply written cutscenes. If you want a portable Monster Jam that lets you grow attached to your rigs and perform ridiculous air-born stunts between classes or on the bus, Steel Titans 2 fits the bill. If you need a flawless technical showcase, a rigorous online ecosystem, or a story told in voiceover and cutscenes, this might feel like a half-finished manifesto. I give the Switch edition a 6 out of 10: equal parts charm and compromise, with more laughs than frustrations and enough truck-based catharsis to make you cheer for an engine with a face.

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