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Review of Mercenaries: Playground of Destruction on PlayStation 2

by Chucky Chucky photo Jan 2005
Cover image of Mercenaries: Playground of Destruction on PS2
Gamefings Score: 8.5
Platform: PS2 PS2 logo
Released: 11 Jan 2005
Genre: Action-Adventure
Developer: Pandemic Studios
Publisher: LucasArts

Introduction

Ah, if you've ever fancied yourself a mercenary with an insatiable urge to blow stuff up and collect paychecks from angry warlords, then look no further. "Mercenaries: Playground of Destruction" is here to cater to your inner demolitionist while letting you skip the boring paperwork. Think of it as the adult version of playing with toy soldiers but sometimes when the toys are being razed to the ground, they make a fun sound! Who knew destruction could be this therapeutic?

Gameplay

In this open-world extravaganza, players are unleashed into a sandbox environment filled with heroic (or mildly chaotic, depending on your style) possibilities. Welcome to North Korea, where everything is made of cardboard and explosions are like breathing. You get to choose one of three mercenaries, each of whom is effectively the same except for the fact that they might be able to say 'hello' in a different language. Because speaking Korean while chaotically stealing tanks is, let's face it, totally essential. Now, your mission (if you choose to accept it) involves causing mass mayhem while collecting contracts from various factions such as the Allied Nations and the easily annoyed Korean army. Want to blow up a building? Go ahead! But remember, collateral damage comes with a price-namely your reputation. Kill too many civilians and you can forget about that sweet, sweet payday. You can also disguise yourself by driving enemy vehicles, a maneuver that's so incredibly cunning that it would make even the most sneaky ninja chuckle. Just be sure to not engage in any weird behavior like, oh I don't know, attacking enemy troops while in said vehicle, or you might find out how fast a hidden outpost can turn into a shooting range. And let's not forget those bounties: the 'Deck of 52.' Yes, it's like a Blackjack table but with targets. Each card represents someone you need to eliminate or capture-timed with dramatic music, of course. Completing these contracts not only updates your Twitter status to 'Most Wanted' but also pays off in beautiful cash rewards. Who needs a 401k when you can just become a certified mercenary? Due to a glitch, saving in multiple slots damages your memory card-because who doesn't love a good game of roulette with important data? Safe options only, folks!

Graphics

For a game released on the PS2, it's astonishing what they pulled off. Structures crumbling and vehicles exploding like cherry bombs at a birthday party give you an almost visceral thrill. Light reflecting off the various possible explosions makes even the most mundane action look worthy of an Oscar. However, let's be honest; while it might have looked dazzling back in 2005, any early 2020 kid with a phone can whip out graphics that are mind-bogglingly better. So yes, graphics age, much like milk. But the real star here is the sound design that combines orchestral music (yes, while you blow things up) with the sound of flaming chaos in the background. And if you listen closely, you can hear your soul crying out for sanity.

Conclusion

If you find yourself alarmingly drawn to high-octane gameplay, unhinged destruction, and a vaguely humorous storyline, then "Mercenaries: Playground of Destruction" is something like a sweet, arsonist's dream-albeit one controlled by an 18+ rating because, naturally, burning things down isn't for everyone. With its chaotic sandbox delights and a knack for dramatic storytelling (that immediately falls apart the moment you start blowing things up), this game is still worth a spin. It's a fantastic reminder that sometimes, in a world full of rules and regulations, it's nice to be a mercenary who embraces anarchy while looking for their next paycheck. And what better way to enact that philosophy than by leveling everything in sight? Bravo, Pandemic Studios, bravo.

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