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Review of Army Men: RTS on PlayStation 2

by Jay Aborro Jay Aborro photo Mar 2002
Cover image of Army Men: RTS on PS2
Gamefings Score: 6.5
Platform: PS2 PS2 logo
Released: 26 Mar 2002
Genre: Real-time Strategy
Developer: Pandemic Studios
Publisher: The 3DO Company

Introduction

In the grand tradition of childhood imaginings and epic plastic warfare, 'Army Men: RTS' lands on the PlayStation 2 with the grace of a dump truck crashing through a kid's cereal bowl. Featuring Sarge and his motley crew of miniature green soldiers, the game is aimed squarely at those who think conducting warfare in their living room could be a tad more adventurous than yelling at their sisters to stop playing with the remote control. Yet, can it muster the tactical prowess to keep you engaged longer than a few desperate battles with the Tan Army? Let's find out.

Gameplay

At its core, 'Army Men: RTS' introduces players to the riveting world of real-time strategy (RTS)-but before you yawn, bear in mind this is no Age of Empires. Instead, it's an absolutely absurd affair where you're scavenging household settings, gathering plastic and electricity like a scavenger hunt gone wrong, while your plastic legion fights off the Tan Army, who are apparently also obsessed with suburban domination. Your resource extraction is about as strategic as plucking candy from a piñata, but who said kids shouldn't have fun? You'll command various troops from grunts to snipers (some of whom are more useful than others), while combatting strategic threats with an array of units like dump trucks and bulldozers. Each unit's strengths can be your ally or your doom, and you'll soon find that trying to defeat snipers with a band of grunts is like sending a watermelon to a knife fight. Unlike other strategy games, here the playing field is as inspired as the depths of most kids' imaginations with levels ranging from the kitchen to the backyard, lending a sense of whimsy to the strategy chaos. With 15 campaign missions, eight special ops missions, and a few great battles, the game suffers from the classic conundrum that follows nearly all RTS games: making sneaky tactical maneuvers in tight settings where you can't swing a cat without knocking over a tower of Legos. Besides the solo player mode, there is also a multiplayer feature for the one or two friends who begrudgingly bounce off your adult toys and join in on this pint-sized war.

Graphics

'Army Men: RTS' embraces a peculiar charm with graphics akin to what you'd find on a comic book's coloring book page. The green soldiers are just as you remember them-plastic and prideful against their Tan-colored foes. Each base or area feels slightly more involved due to the familiar household items offering a dash of nostalgia. Think of it like playing dolls, but for grown-ups who fancy themselves commanders of plastic armies. While the visual fidelity won't exactly have your eyes popping out of their heads, the charm lies within that nostalgic simplicity. It's a stark contrast to the meticulously detailed graphics often seen in modern games, but sometimes, simplicity is key to transportation back to simpler times when toys were king and dessert was a given. That said, if your standards for graphics are on par with modern titles, you might find your morale slipping faster than a forgotten sandwich under the sofa.

Conclusion

Ultimately, 'Army Men: RTS' taps into the goofy side of the RTS genre while wrapping itself in an undeniably nostalgic package. It asks the essential question: Can plastic soldiers, a hint of strategy, and childhood snacks triumph over your relentless supply of Tan armies? While perhaps lacking depth and strategic brilliance compared to its contemporaries, it's an amusing romp for both younger and young-at-heart players who remember those weekends spent assembling the ultimate LEGO fortress. In the end, if you can embrace the absurdity of leading a green plastic army through household obstacles while collecting plastic resources-much like your sad attempts to collect a treasure haul from the couch cushions-then you're in for a laugh. Just don't expect it to blow your mind as much as it did when you first pretended to wage war against imaginary foes at the age of six. Settle in for some lighthearted fun, and perhaps prepare for some fierce kitchen confrontations. Score? A respectable 6.5 out of 10-full marks for effort, and a solid attempt at keeping the childhood spirit alive!

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