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Review of Ultimate Chicken Horse on PlayStation 4

by Tanya Krane Tanya Krane photo Dec 2017
Cover image of Ultimate Chicken Horse on PS4
Gamefings Score: 7.9
Platform: PS4 PS4 logo
Released: 12 Dec 2017
Genre: Platform
Developer: Clever Endeavour Games
Publisher: Clever Endeavour Games

Introduction

Ultimate Chicken Horse is the sort of party game that sneaks into your living room like a noisy, charismatic relative and leaves everyone dramatically pointing fingers at a suspiciously empty controller. On PS4, this multiplayer platformer from Clever Endeavour Games keeps the premise gloriously simple: pick an animal, place a trap or platform, then watch friendships disintegrate in real time as everyone tries to be the first to a flag. The Wikipedia-sourced bones of the game are unflashy - Unity engine, Vibe Avenue soundtrack, cross-play support, and a Metacritic score around 79/100 - but what the facts miss is the emergent, absurd theatre of character that blooms from four-player chaos. In this review I treat the playable animals like soap-opera protagonists, mapping out their arcs, motivations and rivalries as if the game were a serialized drama. It's silly, yes, but strangely accurate: the characters in Ultimate Chicken Horse are revealed as much by what they place in the level as by how often they rage-quit.

Gameplay

Gameplay is the crucible in which these animal personalities are forged. The core loop is compact: each round lasts about a minute, players take turns adding one item to the level, then everyone races to the goal. Points are doled out for first-to-flag, for clever traps, and for other neat triumphs. If everyone reaches the goal or nobody does, the round is a collective shrug and no one scores - an elegant mechanic that rewards both skill and pettiness. The Chicken - our incidental lead - begins every match as the hapless plucky underdog. Narrative arc: Innocence to Cunning. At first the Chicken jumps and flaps with an almost apologetic enthusiasm; early rounds are full of optimistic platforming attempts. But as traps pile up, the Chicken learns to place tiny footholds and deceptively safe blocks, mastering the art of 'I could get through this, but maybe you can't.' By match-end the Chicken is either hero or villain, depending on whether empathy or schadenfreude won the vote. The Horse is the stoic archetype - think knight without the armor, sometimes noble, sometimes passive-aggressive. Narrative arc: Stoicism to Strategic Betrayal. Horses early on tend to build straightforward bridges and ramps, signaling a desire to be useful. Later they weaponize utility, putting down perfectly traversable platforms that funnel opponents into traps. This is the Horse discovering that productivity can be a performance of dominance. The Trickster (raccoons and the like) enjoy the longest and most satisfying arc: Mischief to Mastery. They place the obvious bad things with gleeful abandon: rotating saws, slippery platforms, or spikes in places that look safe. Their reward is chaos. If a Trickster gets the 'successful trap' points, they smile with the smugness of a sitcom character who just pulled the perfect con. In matches where no one reaches the goal, the Trickster grins like a playwright whose tragedy has finally hit its climax. The Silent Competitor (sloths, squirrels, etc.) follows a quieter arc: Observation to Opportunism. These characters watch the level take shape, then take advantage of others' hubris. They may not be first, but when a round yields unexpected success for them, the arc closes satisfyingly: patient, precise, and quietly smug. What makes Ultimate Chicken Horse's character arcs interesting is that they're not written in dialogue; they're written in level design choices. Every player is an author, and the stage is an ongoing serialized story. The point system nudges certain behaviors: first-to-flag is reward for daring; trap-points are a prize for nastiness. The 'no points for everyone or no one' rule is perhaps the strongest narrative engine - it punishes both selfless cooperation and complete destruction, encouraging a kind of performative cruelty where you build obstacles you can clear but others can't. This rule crafts arcs where protagonists evolve from hopeful teammates into cunning solo actors. On PS4, the game ticks along smoothly, with rounds estimated at a minute apiece - concise acts in a longer episode. Cross-play support exists for many platforms, but on console sessions the local multiplayer energy is special: the heat of real-time betrayal, the face-to-face gleeful accusatory pointing, the kind of dramatic monologue that says, "I only placed that saw because you walked across my bridge first." The match structure - first to a certain number of points or most points after a set number of rounds - creates tension comparable to any serialized season finale: build toward a scoring crescendo, spend the penultimate round setting the biggest trap, then watch the final act determine which character arc completes in triumph. There are a few quibbles. The Escapist noted that stage building could use a better guiding hand for new players; this is valid. New protagonists often spend their first episodes bewildered, accidentally creating impossible-to-clear levels and suffering early deaths. For those players, the arc can be less 'hero's journey' and more 'side character who never quite got their lines.' Still, that awkwardness is often part of the comedy and, in group settings, the best source of memorable moments.

Graphics

Visually Ultimate Chicken Horse opts for clarity and charm over photorealistic pomp. The art style is cartoonish and bright, which suits the game's comedic, backstabbing nature. Characters are distinct silhouettes - important when chaos floods the screen - and environmental pieces read easily, which is crucial when you're deciding whether to place a springboard or a pit of doom in the last three seconds of a build phase. On PS4, the Unity engine handles the game's 2D platform elements cleanly; frame rate and input responsiveness are solid, which you absolutely need in a twitchy platformer. The graphic fidelity isn't the selling point; it's the readable presentation and personality in animation frames - a Chicken's frenzied flapping, a Horse's dignified gallop, a raccoon's smug strut - that sell their arcs visually. Sound design and Vibe Avenue's music underpin the chaos with jaunty, unobtrusive beats that keep adrenaline at a party-friendly level rather than a heart-attack one.

Conclusion

Treating Ultimate Chicken Horse like an ensemble drama might sound ridiculous, but it's a useful lens. The game's brilliance is synthetic: clever mechanical design that births character through play. Each animal becomes a persona because of how players choose to build and race, and those emergent story arcs - from Chicken's wily transformation to Trickster's gleeful domination - are why the game lingers in memory after the credits (or the scoreboard) roll. The PS4 version inherits the game's strengths: concise rounds, satisfying chaos, and the kind of social friction that turns friends into theatrical villains for an hour. Its shortcomings are minor and mostly social - new players can flounder without a helpful tutorial, and repeated rules can lead to repetitive meta-games - but the overall package is delightful party fuel. If you're looking for a multiplayer game that writes its own soap operas every session, Ultimate Chicken Horse is a barnyard melodrama worth attending. Bring snacks, bring controllers, and prepare to watch noble steeds, guileful raccoons, and one unreasonably determined chicken all try to out-act each other on the world's smallest stage.

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