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Review of XIII on Xbox Series X/S

by Gemma Looksby Gemma Looksby photo Sep 2022
Cover image of XIII on Xbox Series X/S
Gamefings Score: 5/10
Released: 13 Sep 2022
Genre: First-person shooter, Stealth
Developer: PlayMagic (original remake), Tower Five (2022 update)
Publisher: Microids

Introduction

XIII is the much-discussed remake of the culty cel-shaded first-person shooter from 2003, reborn (or resurrected awkwardly) for modern consoles. The version on Xbox Series X/S is the patched-up, second-act effort released on September 13, 2022 - an attempt to stitch the game back together after its original 2020 remake launch stumbled out of the gate like a zombie with two left feet. The remake started life under PlayMagic and Microids, but after a rocky release, Tower Five stepped in to deliver a major update. The end result is a weird blend of nostalgia, ambition and a healthy helping of 'what were they thinking?' moments. If you like noir conspiracies, slapstick politics, and running around with a comic-book aesthetic while trying not to be eaten by bugs and bad audio, XIII is at least interesting - even when it grinds your patience like a cheap coffee grinder.

Gameplay

At its heart XIII is still the same premise that made the original memorable: cel-shaded corridors, an amnesiac protagonist with a target on his back, and a plot that reads like a conspiracy theory scribbled on the back of a diner napkin. The remake keeps the first-person shooter and stealth hybrid, with single-player and multiplayer modes intact. You sprint, sneak, and pew-pew your way through levels that try to honor the original's structure - keycard hunts, set-piece chases, and a dash of cinematic flair. There's a nice little cat-and-mouse rhythm to the stealth sections: crouch, shimmy, distract, eliminate, repeat. When it works, it scratches the itch for fun, arcade-y stealth action. However, playing XIII on Series X/S is often a game of two halves: the bits that actually feel polished, and the bits that feel like someone handed the engine a to-do list and forgot to check off a lot of the items. Critics and players noted that design changes from the original - such as weapon limits and tweaked level pacing - left some fans cold. The remake didn't just lovingly remaster the OG; the team had to rebuild everything from scratch because the original source code was effectively MIA. That heroic re-creation effort is admirable in theory but introduces design choices that sometimes feel unnecessary: weapon handling can be fiddly, loadouts are less generous than you might expect, and a few encounters have awkward enemy vision cones or AI that alternates between 'streetwise killer' and 'confused pigeon' depending on which patch you last installed. Multiplayer exists, but like a party where half the guests already left, it never quite achieved the lively feel people hoped for at launch. Fortunately some of these rough edges were targeted by Tower Five's 2022 update - more stability, more polish, and some quality-of-life touch-ups. That said, even with improvements, moments of janky collision, odd audio cues, and map flow hiccups linger in the corners. Combat can be rewarding when you land a clean headshot or finish a stealth takedown, yet is sometimes undercut by technical oddities that yank you out of the noir mood faster than a flashing HUD element. If you're a fan of the original, you'll find beats that still hit: memorable set pieces, a pulpy story, and a comic-book vibe that can be charming. If you're coming in fresh, expect an old-school FPS with modern ambitions - flaws included. The experience feels like buying a renovated vintage car: the engine runs, the chrome gleams, but every now and then a window gets stuck and the radio plays two stations at once.

Graphics

Visuals are the place where the remake tries to shout loudest, and this is also where opinions split. The original XIII's cel-shaded charm is fondly remembered, and the remake wanted to keep that comic-book look while making it pop on modern hardware. The game runs on Unity, which was necessary given the unfortunate loss of the original source code that forced a full rebuild. The result is a stylized aesthetic that aims for moody lighting, bold outlines, and splashy color palettes. Trouble is, the art changes weren't universally loved. Some players felt the new style veered away from what made the 2003 game iconic, replacing a perfect slice of retro comic-book flavor with something that occasionally feels derivative or inconsistent. On Series X/S the textures and lighting benefit from the more powerful console hardware, and the 2022 update improved performance and fixed some of the more glaring animation bugs. Still, there are times where character faces look oddly waxy, lip-syncing is distractedly off, and environmental detail is inconsistent - you'll get a crisp skyline next to a dumpster that looks like it belongs in a different game. Audio deserves a special mention, and not entirely a positive one. At launch the remake suffered from notable audio issues that were publicly apologized for by Microids and PlayMagic. Voices sometimes felt disconnected from mouths, the music cues could be strangely timed, and certain effects either thundered or whispered inappropriately. Tower Five's fixes patched many of these problems, but echoes of audio strangeness still surface in certain levels. On the bright side, when the sound design clicks - gunshots with satisfying punch, a slick musical sting as you pull off a stealth takedown - it elevates tense moments and helps recover the vibe. On Xbox Series X/S the improved hardware reduces frame-time hitches that used to exacerbate these problems, so the updated edition is the version to play if you want fewer hiccups.

Conclusion

XIII on Xbox Series X/S is a curious experiment: a remake made from scratch because the original's code went missing, a reboot that tried to please modern sensibilities while carrying several scars from a troubled development. The 2022 update by Tower Five patched a lot of the worst offenses from the original 2020 release - and for that they deserve a high-five - but the game still lands with a thud more often than it soars. Quality-of-life improvements, better stability, and some graphical polish make the Series X/S edition the best version available, but the core design decisions and lingering oddities mean it's not quite the triumphant comeback some hoped for. Score-wise, I'm giving XIII a 5/10: a respectful midpoint for a game that has heart, nostalgia, and flashes of actual fun, but is hamstrung by choices and technical blemishes that never fully go away. If you loved the 2003 original, you might prefer to dust that classic off - funnily enough, the original actually outsold the remake in the UK during the remake's launch week - or treat the remake as a curiosity. If you've got a soft spot for comic-book FPS action and don't mind tolerating the occasional glitch or design quirk, the updated Series X/S build is playable and sometimes genuinely enjoyable. For everyone else: wait for more patches, rent it, or just watch someone else play the good parts on YouTube while you sip your soda with the smug satisfaction of a consumer who didn't fund chaos on day one.

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