Gamefings logoimg
Retro Game Review banner

Review of DreamWorks Shrek the Third on PlayStation 2

by Gemma Looksby Gemma Looksby photo Jan 2007
Cover image of DreamWorks Shrek the Third on PS2
Gamefings Score: 6.0
Platform: PS2 PS2 logo
Released: 01 Jan 2007
Genre: Action-Adventure / Platformer
Developer: Not specified in source (movie tie-in licensed title)
Publisher: Not specified in source (movie tie-in licensed title)

Introduction

If you liked the movie, you probably already know the plot: Shrek is handed a crown he doesn't want, Fiona drops the parenting bomb, Prince Charming plots a theatrical coup, and a scrawny Artie must be convinced that ruling a kingdom is less about paperwork and more about not getting stabbed in a musical. The PS2 version of DreamWorks' Shrek the Third leans into that exact cinematic chaos, trading cinematic polish for button-mashing, level-hopping fun that's clearly aimed at fans who want to climb into the film's world and clunk things until they fall over. It's not trying to win any depth-of-story awards, but neither is it trying to convince you it's anything but a popcorn-fueled licensed romp.

Gameplay

The game's structure mirrors the movie in a way that feels reassuringly literal: you play through missions that mirror major beats - rescuing Artie from Worcestershire Academy, dealing with Charming's sinister dinner-theater theatrics, and storming Far, Far Away to stop the villainous production of doom. Expect a lot of platforming sections, some light puzzle solving, and a smattering of mini-games that break up the pace. Characters from the film are all present and playable (Shrek, Donkey, Puss in Boots, and a few unlocked favorites), and the game leans into their personalities. Shrek is the big slow guy who can throw things and smash doors, Donkey is fast and chatty and good at distracting enemies, and Puss is all about nimble acrobatics and charming his way out of danger. If you ever wondered whether Donkey's mouth could be a playable weapon, this game gives you your answer. Co-op and gimmicks are what you expect from a mid-2000s movie tie-in: drop-in cooperative play lets a friend handle crowd control while you handle the heavy lifting. Many levels are built around simple teamwork puzzles - leverage Puss's agility to reach a lever, have Shrek break through a wall, and let Donkey distract the guards. There's also a body-swap sequence inspired by the film's Puss-and-Donkey switch which provides one of the more amusing mechanical twists; navigating each other's movement quirks for a short chunk of gameplay is a nice, comic touch that actually plays into the movie's tone rather than feeling like a tacked-on novelty. Boss fights are theatrical and occasionally literal: Prince Charming's big showdown comes with musical backed fanfare and a predictable set of attack patterns that reward timing over button-spam. Villain mobs are mostly fairy-tale rejects and pirates - Captain Hook shows up with a posse and some ropey AI that loves to bunch into grab-happy clusters. The game keeps difficulty kid-friendly, with generous checkpoints and forgiving hit points, so the real challenge comes from hunting collectibles and squeezing every secret out of each environment. Mini-games and unlockables are plentiful and very tie-in oriented. There are costume unlocks, concept art, and short film clips that will please completists and fans of the movie voice cast. Soundbites lifted from the film help the character moments land, though full voice work is hit-and-miss depending on whether the original actors were available for the licensed recording. The real issue is repetition: once you've smashed through a few castle halls, rescued a few princesses, and chased a few pirates, the missions tend to blur into one another. The level design occasionally recycles ideas and the 'collect X items' objectives make an unwelcome cameo a few too many times. Still, for an afternoon of silly co-op and faithful film moments, it hits enough beats to keep most fans entertained.

Graphics

On the PS2, Shrek the Third looks like what you'd expect from a licensed title released to coincide with a major film: colorful, cartoony, and very much in the film's aesthetic without matching the movie's studio-grade rendering. Far, Far Away and Worcestershire Academy are recognizable - the game borrows the movie's art direction and leans into it with exaggerated, toy-like versions of the environments that read well on a CRT or early LCD. Character models are decent for the era, with Shrek's green immensity and Puss's dramatic eyebrow game translating into chunky polygons and expressive animations. Cutscenes are short and functional, often using in-engine sequences patched together with a few pre-rendered moments to sell emotional beats like Harold's death or Artie's moment of growth. Technical rough edges are present but forgivable: texture pop-in happens, collision detection can be forgiving (sometimes too forgiving), and camera angles will occasionally conspire to make platforming fiddlier than it needs to be. The framerate holds up more often than not, but during crowded set-pieces you might notice a dip. On the audio side, the soundtrack borrows the film's pop sensibility and tosses in jaunty cues for combat and exploration. The voice work varies; when the original cast appear it lifts the experience, but some ancillary characters feel like cut-price impersonators. For PS2 hardware, the game nails the look-and-feel of the movie enough that kids and fans will happily suspend disbelief and stomp through the swamp.

Conclusion

If you're evaluating this as a standalone AAA experience, it won't topple any royal thrones. The game is a competent, occasionally charming licensed platformer that errs on the side of accessibility and fan service rather than innovation. Its biggest wins are faithful character portrayals, a handful of clever moments (the body-swap sequence being a highlight), and an easygoing co-op mode that makes it a decent pick for couch play with younger siblings or nostalgic friends. Its losses are the usual suspects for movie tie-ins: repetitive objectives, a few technical hiccups, and a lack of depth that makes it feel disposable once you've unlocked the art and watched the cutscenes. Score-wise, it's a solid 6/10 - enjoyable if you're in the mood for Shrek-flavored silliness, but not a must-play beyond that. If you loved the movie and want to muck about in Far, Far Away for an afternoon with a controller in hand, you'll find enough charm to justify the time. If you were hoping for a deep, surprising adventure with cinematic storytelling to match the film's moments of heart, prepare for something a little more like a theme-park ride: loud, colorful, occasionally funny, and gone by the time the lights come up.

See Prices for DreamWorks Shrek the Third on PS2 on Ebay

See Latest Prices for DreamWorks Shrek the Third on PS2 on Amazon

Related
Latest
image for news article 'Sophie Turner Is Lara Croft — How Tomb Raider's Brutal Skill Ceiling Will Shape Amazon's TV Take'
Hemal Harris - 04 Sep 2025
Sophie Turner will play Lara Croft in Amazon's Tomb Raider series. Here's how the show can capture the games' brutal challenge loo...
image for news article 'Gamescom 2025: From Hornet's Revenge to Gunfights in the Future — The Biggest Reveals, Ranked by Hype (and Probability of Screaming)'
Gemma Looksby - 27 Aug 2025
Gamescom 2025 unleashed release dates, surprises, and enough nostalgia to power a retro arcade. Hollow Knight: Silksong finally la...
image for news article 'From Sidekick to Symptom: An In-Depth Look at How Game Characters Grow (and Break) Over Time'
Tanya Krane - 22 Aug 2025
A witty, in-depth analysis of how video game characters evolve - from antiheroes and companions to tragic villains - and how gamep...
image for news article 'Helldivers 2: The Ultimate Skill Test — How to Survive When Friendly Fire Is A Feature'
Hemal Harris - 22 Aug 2025
Helldivers 2 turns cooperative shooters into a terrifying teamwork exam. From friendly-fire fiascos to stratagem juggling and glob...
image for news article 'PlayStation Plus August Drop: Mortal Kombat 1, Spider-Man, Sword of the Sea and Two Resident Evils — Sony’s Buffet of Beatdowns and Beachside Introspection'
Chucky - 22 Aug 2025
Sony's August PlayStation Plus drop mixes Mortal Kombat 1 and Marvel's Spider-Man with day-one indie Sword of the Sea, EDF6 co-op ...
image for news article 'Tariff Drama and Console Character Arcs: How the PS5 Price Hike Recasts PlayStation's Story'
Tanya Krane - 21 Aug 2025
Sony just raised PS5 prices in the US - but this is more than a number. We break down the cast, the catalyst (hello, tariffs), and...
image for news article 'The Nintendo Switch 2: An Overhyped Second Date That Actually Went Well'
Chucky - 14 Jun 2025
Nintendo Switch 2 has hit the market, and it's selling like hotcakes! Here's what you need to know about this slightly improved se...