Gamefings logoimg

Review of Taiko no Tatsujin: Drum Session! on PlayStation 4

by Chucky Chucky photo Oct 2017
Cover image of Taiko no Tatsujin: Drum Session! on PS4
Gamefings Score: 8/10
Platform: PS4 PS4 logo
Released: 26 Oct 2017
Genre: Rhythm
Developer: Namco / Bandai Namco Studios / Bandai Namco Amusement Lab
Publisher: Namco / Bandai Namco Entertainment / Bandai Namco Amusement

Introduction

Taiko no Tatsujin: Drum Session! arrives on PS4 like a very cheerful drum teacher who refuses to accept your excuses and instead hands you a controller and a playlist. The series has been thumping along since 2001, and Drum Session! is the PS4's polite yet relentless reminder that drumming games are not a passing fad - they're a lifestyle. This particular entry was one of the duo that finally dragged the franchise back out of Japan and into Western storefronts after a decade of polite silence, arriving digitally for those living outside Asia and in both physical and digital formats where Bandai Namco still likes to send boxed goods. You pick a song, notes scroll from right to left, and you hit the face or rim of a drum to match them. That's the sales pitch, and it's honest. If you enjoy hitting things precisely to music and experiencing mild euphoria when your combo meter ceases its petty judgment of your existence, you will find Drum Session! doing exactly what it promises: it makes rhythm games feel like a public-friendly percussion ritual, with modes and options to keep both casual players and tactical masochists satisfied.

Gameplay

The gameplay here is comforting in its efficiency. The screen presents red and blue notes - 'don' requires a face hit, 'ka' wants the rim - and the game evaluates you like a stoic judge at a tea ceremony. On PS4 you can hammer away on buttons or, if you possess the commitment and a peripheral, invest in a dedicated tatacon-style drum. Arcade veterans will nod approvingly; newcomers will be pleased that the interface is forgiving enough to teach you how to be rhythmic before it starts to punish you with shame. Drum Session! brings along the series' usual assortment of tricks: balloon/burst notes, rapid yellow-bars that require machine-gun drumming fingers, and Kusudama-like mechanics rebranded as Mallet notes in this version. The rhythm fundamentals are simple, but the complexity comes from the notecharts. There are four core difficulty tiers - Easy, Normal, Hard and Oni (branded 'Extreme' in English releases) - and some songs hide inner notecharts (the secret Ura Oni), which are the gaming equivalent of deciding to run a marathon for fun. Notechart branching is present too: perform well and the game rewards you with a tougher note path; do poorly and it mercifully lowers the challenge. It's a system that feels like both carrot and corrective. Two modes aim to broaden the experience beyond 'hit the notes, don't cry'. Friend Session Mode lets you compete against the ghost data of other players - mostly useful for people who enjoy being pipped at the leaderboard by someone who practices in the small hours - while Guest Session Mode throws in crossover characters from other franchises, which exists purely to remind you that your favorite game can be a guest star in a drumming fiesta. Offline and online leaderboards, basic customization of sound effects, and gameplay modifiers (speed, reversed, randomized) round out the options so you can either tailor the experience or sabotage it for a challenge. Controls are straightforward: button presses for most console play, touchscreen on portable versions (not applicable here) and optional drum peripherals for players who prefer to flail convincingly. Missing notes does not create arrhythmic chaos in the soundtrack - the music keeps playing, indifferent to your life choices. That design choice turns mistakes into personal failings rather than public penalties, which is ideal if you like your humiliation private but graphically represented as a dropping spirit gauge. The song list is the usual eclectic buffet: J-pop, anime tracks, game themes and more, with frequent DLC in the series elsewhere. Drum Session! itself is part of the wave that reintroduced the franchise to Western audiences, so it's friendly to newcomers while still giving veterans enough devilish charts to stay awake at night replaying Oni maps until their hands file complaints with HR.

Graphics

Graphically, Drum Session! looks exactly like a colorful rhythm game that knows it's a rhythm game and does not aspire to be anything else. The menus are crisp and cheerful, with character models and stage backgrounds that wobble with an appropriate level of kawaii. It's not a PS4 showpiece, but it's meticulously functional: animations are smooth, note hit effects are satisfying, and the UI does a fine job of reading information to the player without needing interpretive dance. Where the visuals really earn their keep is in clarity. Notes are unambiguous, timing windows are readable, and the game avoids snazzy visual clutter that would otherwise look pretty and get you to miss a four-note roll. If you want photorealistic musicians staring soulfully into the abyss, this is not the game. If you prefer your interface to be honest, colorful and directly supportive of your flailing thumbs, Drum Session! wins by a landslide. The game also includes guest visuals when collaborating with other franchises, which are mostly decorative but often entertaining - like seeing crossovers at a party where everyone politely drums together and nobody mentions continuity errors. Performance is stable; no framerate tantrums were observed, which is key in a rhythm title where timing is a religion and the console is the altar.

Conclusion

Taiko no Tatsujin: Drum Session! is an exercise in focused design. It does not try to reinvent rhythm games so much as it perfects the simple joy of timing hits to music. For PS4 owners it delivers a solid rhythm experience with modes to chase scores and features to keep casual players entertained. The option to use a dedicated drum peripheral is still charmingly absurd and, if you buy one, you will probably enjoy the novelty of drumming in your living room while neighbors debate whether you are starting a band or a ritual. The game is not without limits: it's not pushing the graphical envelope, song availability is tied to the franchise's usual DLC tendencies, and purists might miss certain arcade-only features. Nevertheless, it brings the series' approachable difficulty curve, satisfying hit feedback and a ridiculous amount of charm. If you want a rhythm game that asks very little of you aside from showing up and hitting in time - and if you enjoy the idea of being judged by colorful bars on a screen - Drum Session! is a very good time. It earns an 8/10 for being reliable, friendly and irritatingly fun, like a metronome that learned how to party.

See Latest Prices for Taiko no Tatsujin: Drum Session! on PS4 on Amazon

See Prices for Taiko no Tatsujin: Drum Session! on PS4 on Ebay

Related
Latest
image for news article 'Sophie Turner Is Lara Croft — How Tomb Raider's Brutal Skill Ceiling Will Shape Amazon's TV Take'
Hemal Harris - 04 Sep 2025
Sophie Turner will play Lara Croft in Amazon's Tomb Raider series. Here's how the show can capture the games' brutal challenge loo...
image for news article 'Gamescom 2025: From Hornet's Revenge to Gunfights in the Future — The Biggest Reveals, Ranked by Hype (and Probability of Screaming)'
Gemma Looksby - 27 Aug 2025
Gamescom 2025 unleashed release dates, surprises, and enough nostalgia to power a retro arcade. Hollow Knight: Silksong finally la...
image for news article 'From Sidekick to Symptom: An In-Depth Look at How Game Characters Grow (and Break) Over Time'
Tanya Krane - 22 Aug 2025
A witty, in-depth analysis of how video game characters evolve - from antiheroes and companions to tragic villains - and how gamep...
image for news article 'Helldivers 2: The Ultimate Skill Test — How to Survive When Friendly Fire Is A Feature'
Hemal Harris - 22 Aug 2025
Helldivers 2 turns cooperative shooters into a terrifying teamwork exam. From friendly-fire fiascos to stratagem juggling and glob...
image for news article 'PlayStation Plus August Drop: Mortal Kombat 1, Spider-Man, Sword of the Sea and Two Resident Evils — Sony’s Buffet of Beatdowns and Beachside Introspection'
Chucky - 22 Aug 2025
Sony's August PlayStation Plus drop mixes Mortal Kombat 1 and Marvel's Spider-Man with day-one indie Sword of the Sea, EDF6 co-op ...
image for news article 'Tariff Drama and Console Character Arcs: How the PS5 Price Hike Recasts PlayStation's Story'
Tanya Krane - 21 Aug 2025
Sony just raised PS5 prices in the US - but this is more than a number. We break down the cast, the catalyst (hello, tariffs), and...
image for news article 'The Nintendo Switch 2: An Overhyped Second Date That Actually Went Well'
Chucky - 14 Jun 2025
Nintendo Switch 2 has hit the market, and it's selling like hotcakes! Here's what you need to know about this slightly improved se...